|
|
|
|
|
| ||
![]() |
Monster | |
|
Attribute:
Water | ||
|
Type:
Fish / LV:
6 | ||
|
Atk:
2400 / Def:
2000 | ||
|
On land or in the sea, the
speed of this monster is unmatchable. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Warrior / LV:
4 | ||
|
Atk:
1700 / Def:
1150 | ||
|
An axe-wielding monster of
tremendous strength and agility. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Dark | ||
|
Type:
Dragon / LV:
4 | ||
|
Atk:
1500 / Def:
800 | ||
|
A dragon that dwells in
the depths of darkness, its vulnerability lies in its poor
eyesight. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Spellcaster / LV:
4 | ||
|
Atk:
1900 / Def:
900 | ||
|
Elf twins that alternate
their attacks. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Light | ||
|
Type:
Machine / LV:
4 | ||
|
Atk:
1200 / Def:
800 | ||
|
A high-performance jet
fighter with power capsules for variable attack
capabilities. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
4 | ||
|
Atk:
1500 / Def:
800 | ||
|
A masked monster that
wields the most deadly of curses. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Fiend / LV:
4 | ||
|
Atk:
1450 / Def:
1700 | ||
|
A haunted spirit of a
falsely accused knight who wanders in search of truth and
justice. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
5 | ||
|
Atk:
2000 / Def:
1530 | ||
|
Wields the power of
darkness to destroy its enemies. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Fire | ||
|
Type:
Machine / LV:
7 | ||
|
Atk:
2200 / Def:
2500 | ||
|
A mechanical spider with
rocket launchers capable of random fire. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Wind | ||
|
Type:
Dragon / LV:
6 | ||
|
Atk:
2400 / Def:
1400 | ||
|
This dragon feeds on
emerald. Enchanted by this monster even when attacked, few
people live to tell of its beauty. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Beast / LV:
4 | ||
|
Atk:
1300 / Def:
1550 | ||
|
Half man and half horse,
this monster is known for its extreme
speed. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Light | ||
|
Type:
Thunder / LV:
3 | ||
|
Atk:
1000 / Def:
500 | ||
|
A creature that
electrocutes opponents with bolts of
lightning. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
4 | ||
|
Atk:
1600 / Def:
1200 | ||
|
A gargoyle enhanced by the
powers of darkness. Very sharp talons make it a worthy
opponent. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Warrior / LV:
3 | ||
|
Atk:
500 / Def:
1200 | ||
|
An amateur with a sword,
this fairy warrior relies on its mysterious
powers. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
4 | ||
|
Atk:
1300 / Def:
1800 | ||
|
This monster feeds on the
dreams of an unwary sleeper, dragging the victim into eternal
slumber. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Fiend / LV:
4 | ||
|
Atk:
1200 / Def:
1500 | ||
|
A portrait cursed by the
artist, it is said to bring ill fortune to anyone who owns
it. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Beast-Warrior / LV:
4 | ||
|
Atk:
1300 / Def:
1100 | ||
|
A fast and powerful
axe-wielding beast-warrior. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Reptile / LV:
4 | ||
|
Atk:
1400 / Def:
1500 | ||
|
Once this monster wraps
itself around a victim, there is no escape. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Wind | ||
|
Type:
Insect / LV:
3 | ||
|
Atk:
800 / Def:
1200 | ||
|
FLIP: Destroys all face-up
Level 4 monsters on your opponent's side of the
field. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Warrior / LV:
4 | ||
|
Atk:
1400 / Def:
1000 | ||
|
Offer 2 monsters on your
side of the field as a Tribute to inflict 1200 points of
Direct Damage to your opponent's Life Points. Monsters used
for a Tribute Summon of that are offered as Tributes due to
other cards' effects are excluded. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Insect / LV:
3 | ||
|
Atk:
2000 / Def:
2000 | ||
|
If there are no face-up
Insect-Type monsters (except this monster) on your side of the
field, both the ATK and DEF of this monster become 1000
points. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Beast / LV:
4 | ||
|
Atk:
1600 / Def:
900 | ||
|
You can remove up to 3
Monster Cards in your Graveyard from play to increase the ATK
of this monster by 300 points for each card removed from play
until the end of your opponent's next turn. This effect can
only be used once during your turn. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Wind | ||
|
Type:
Winged Beast / LV:
4 | ||
|
Atk:
1600 / Def:
1600 | ||
|
When this card is sent to
the Graveyard as a result of battle, you can add 1 "Harpie
Lady" from your Deck to your hand. Then shuffle your
Deck. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Machine / LV:
4 | ||
|
Atk:
1400 / Def:
1300 | ||
|
Offer 1 monster on your
side of the field as a Tribute to inflict 500 points of Direct
Damage to your opponent's Life Points. Monsters used for a
Tribute Summon or that are offered as Tributes due to other
cards' effects are excluded. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
4 | ||
|
Atk:
1350 / Def:
1400 | ||
|
When this card is changed
from Defense Position to Attack Position, return 1 monster on
your opponent's side of the field to the owner's
hand. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Machine / LV:
2 | ||
|
Atk:
700 / Def:
500 | ||
|
At the cost of 5000 of
your own Life Points, you can Special Summon 1 Fusion Monster
from your Fusion Deck in face-up Attack
Position. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Wind | ||
|
Type:
Fairy / LV:
4 | ||
|
Atk:
1700 / Def:
1000 | ||
|
As long as this card
remains on your side of the field in face-up Defense Position,
increase your Life Points by 1000 points during each of your
Standby Phases. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Zombie / LV:
6 | ||
|
Atk:
2200 / Def:
1800 | ||
|
This card cannot be
Special Summoned. This card returns to the owner's hand during
the End Phase of the turn that this card is Normal Summoned or
flipped face-up. When this card is Normal Summoned or flipped
face-up, destroy all face-up monsters on the field except this
card. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Warrior / LV:
4 | ||
|
Atk:
1000 / Def:
1000 | ||
|
When this card inflicts
Battle Damage to your opponent's Life Points, your opponent
selects 1 Spell Card from his/her Deck and sends it to the
Graveyard. Then shuffle the Deck. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Water | ||
|
Type:
Warrior / LV:
5 | ||
|
Atk:
1600 / Def:
1800 | ||
|
When "Umi" is face-up on
the field, this card is unaffected by any Spell
Cards. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
6 | ||
|
Atk:
2000 / Def:
2100 | ||
|
When this card is Summoned
(excluding Special Summon), destroy 1 face-up Dragon-Type
monster on the field. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Insect / LV:
2 | ||
|
Atk:
1100 / Def:
200 | ||
|
When this card inflicts
damage to your opponent's Life Points, you may take 1
"Parasite Paracide" card from your Deck, shuffle the Deck, and
place "Parasite Paracide" face-down on top of the
Deck. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Warrior / LV:
4 | ||
|
Atk:
1000 / Def:
1000 | ||
|
Tribute this face-up card.
Destroy 1 monster on the field. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Warrior / LV:
5 | ||
|
Atk:
2300 / Def:
1700 | ||
|
Negate the effect of any
Spell Card that targets this card and destroy it. As long as
this card remains face-up on the field, you can add 1 Level 4
or lower Warrior-Type monster from your Deck to your hand per
turn instead of drawing 1 card from your Deck during your Draw
Phase. Then shuffle your Deck | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Spellcaster / LV:
3 | ||
|
Atk:
1600 / Def:
800 | ||
|
As long as this card
remains face-up on your side of the field, negate the effects
of Spell Cards that target face-up Warrior-Type monsters on
your side of the field and destroy the Spell
Card. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Fire | ||
|
Type:
Winged Beast / LV:
4 | ||
|
Atk:
1200 / Def:
0 | ||
|
This card cannot be
Special Summoned. This card returns to the owner's hand during
the End Phase of the turn that this card is Normal Summoned or
flipped face-up. When this card inflicts Battle Damage to your
opponent's Life Points, increase your Life Points by an amount
equal to the Battle Damage. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Zombie / LV:
5 | ||
|
Atk:
1700 / Def:
2000 | ||
|
You can flip this card
into face-down Defense Position once per turn during your Main
Phase. If the ATK of a monster on your opponent's side of the
field that attacks this card in face-down Defense Position is
lower than the DEF of this monster, the attacking monster is
destroyed. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Dinosaur / LV:
3 | ||
|
Atk:
1400 / Def:
400 | ||
|
You may treat the Normal
Summon of this card as a Special Summon. If you select Special
Summon, your opponent may select a Monster Card from his/her
Graveyard and Special Summon the monster to the
field. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Thunder / LV:
4 | ||
|
Atk:
2300 / Def:
0 | ||
|
When this card attacks, it
is changed to Defense Position at the end of the Battle Phase.
This position cannot be changed during your next
turn. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Wind | ||
|
Type:
Dragon / LV:
3 | ||
|
Atk:
1300 / Def:
700 | ||
|
Discard 1 card from your
hand during Main Phase 1. This monster can attack twice during
the Battle Phase of any turn this effect is
used. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Spellcaster / LV:
6 | ||
|
Atk:
1900 / Def:
2300 | ||
|
When this monster destroys
the following number of monsters as a result of battle, the
following effects are activated in order: One: As long as this
card remains face-up on the field, negate the activation and
effects of all Spell and Trap Cards that target this card and
destroy them. Two: You can Special Summon 1 "Fushioh Richie"
from your hand or you Deck by Tributing this card during your
Main Phase. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Insect / LV:
8 | ||
|
Atk:
2600 / Def:
2500 | ||
|
This monster can only be
Special Summoned by offering "Petit Moth" as a Tribute on the
4th of your turns after "Petit Moth" has been equipped with
"Cocoon of Evolution". | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Rock / LV:
5 | ||
|
Atk:
1700 / Def:
2400 | ||
|
You can flip this card
into face-down Defense Position once per turn during your Main
Phase. When this card is Flip Summoned successfully, return
all monsters on your opponent's side of the field to the
owner's hand. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Fire | ||
|
Type:
Pyro / LV:
8 | ||
|
Atk:
2800 / Def:
2900 | ||
|
This card cannot be
Special Summoned. This card returns to the owner's hand during
the End Phase of the turn that this card is Normal Summoned or
flipped face-up. If this card inflicts Battle Damage to your
opponent's Life Points, your opponent discards all cards in
his/her hand during the next Draw Phase before he/she
draws. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Beast / LV:
3 | ||
|
Atk:
700 / Def:
500 | ||
|
This card cannot be
Special Summoned. This card returns to the owner's hand during
the End Phase of the turn that this card is Normal Summoned or
flipped face-up. This monster attacks your opponent's Life
Points directly. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Insect / LV:
7 | ||
|
Atk:
2200 / Def:
2400 | ||
|
You cannot declare an
attack without Tributing 1 monster on your side of the field.
Increase the ATK of this card by 200 points for each face-up
Insect-Type monster on the field. Special Summon 1 "Insect
Monster Token" (Insect-Type/EARTH/1 Star/ATK 100/DEF 100) in
Attack Position on your side of the field during the End Phase
of each turn that this card destroys your opponent's
monster. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Light | ||
|
Type:
Spellcaster / LV:
3 | ||
|
Atk:
200 / Def:
1300 | ||
|
Randomly discard 1 card
from your hand to the Graveyard to destroy all Special
Summoned monsters on the field, In addition, as long as this
card remains face-up on the field, no monsters can be Special
Summoned. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Water | ||
|
Type:
Fiend / LV:
2 | ||
|
Atk:
200 / Def:
100 | ||
|
FLIP: Take control of 1
monster on your opponent's side of the field until the end of
the turn that this card's effect is activated. When the
controlled monster attacks, it can attack your opponent's Life
Points directly. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Light | ||
|
Type: Sea
Serpent / LV:
4 | ||
|
Atk:
1700 / Def:
1650 | ||
|
If you Tribute Summon a
LIGHT monster, you can treat this 1 monster as 2 Tribute
Monsters for the Tribute Summon. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Beast / LV:
4 | ||
|
Atk:
1700 / Def:
1000 | ||
|
As long as this card
remains face-up on the field, destroy all monsters with an ATK
equal to 1400 or less that are Normal Summoned or Special
Summoned (excluding Flip Summon). | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
4 | ||
|
Atk:
1000 / Def:
1700 | ||
|
When this card is sent to
the Graveyard as a result of battle, toss a coin and call it.
If you call it right, destroy 1 monster on your opponent's
side of the field. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
1 | ||
|
Atk:
300 / Def:
200 | ||
|
Discard this card from
your hand to the Graveyard to make the damage inflicted to
your Life Points by 1 opponent's monster 0. This effect must
be activated during your opponent's Battle Phase.
| ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
5 | ||
|
Atk:
2100 / Def:
1000 | ||
|
As long as this monster
remains face-up on the field, monsters destroyed by this
monster as a result of battle are removed from play instead of
being sent to the Graveyard. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Fire | ||
|
Type:
Beast / LV:
2 | ||
|
Atk:
600 / Def:
550 | ||
|
As long as this card
remains face-up on the field, increase the ATK of all FIRE
monsters by 500 points and decrease the ATK of all WATER
monsters by 400 points. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Machine / LV:
6 | ||
|
Atk:
2200 / Def:
2000 | ||
|
Increase the ATK of this
card by 100 points for each face-up Machine-Type monster on
the field. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Dinosaur / LV:
4 | ||
|
Atk:
1400 / Def:
1200 | ||
|
When this card attacks
with an ATK that is higher than the DEF of your opponent's
Defense Position monster, inflict the difference as Battle
Damage to your opponent's Life Points. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Warrior / LV:
3 | ||
|
Atk:
1200 / Def:
400 | ||
|
As long as this monster
remains face-up on the field, your opponent cannot select
another Warrior-Type monster on your side of the field as an
attack target. When this monster is Normal Summoned
successfully, you can Special Summon 1 Level 4 or lower
monster from your hand. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
5 | ||
|
Atk:
1700 / Def:
1200 | ||
|
As long as this card
exists in your Graveyard, increase your Life Points by 200
points during each of your Standby Phases. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Beast / LV:
1 | ||
|
Atk:
300 / Def:
250 | ||
|
As long as this card
remains face-up on the field, increase the ATK of all EARTH
monsters by 500 points and decrease the ATK of all WIND
monsters by 400 points. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Light | ||
|
Type:
Fairy / LV:
9 | ||
|
Atk:
2800 / Def:
2900 | ||
|
If you Tribute Summon this
monster by Tributing 3 monsters on the field, destroy all
Spell and Trap Cards on your opponent's side of the
field. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Rock / LV:
2 | ||
|
Atk:
600 / Def:
300 | ||
|
Increase the ATK and DEF
of this card by 300 points for every card in your
hand. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Spellcaster / LV:
3 | ||
|
Atk:
800 / Def:
1200 | ||
|
FLIP: Return 1 face-up
monster on the field to the top of its owner's Deck. Also, if
there is a face-up Warrior-Type monster on your side of the
field, you can return another face-up monster to its owner's
hand. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Insect / LV:
2 | ||
|
Atk:
750 / Def:
600 | ||
|
FLIP: Discard 5 cards from
the top of your opponent's Deck to his/her
Graveyard. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Warrior / LV:
4 | ||
|
Atk:
1400 / Def:
1200 | ||
|
This card is not destroyed
as a result of battle when this card battles with a monster
with an ATK of 1900 or more. Damage calculation is applied
normally. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Water | ||
|
Type:
Aqua / LV:
2 | ||
|
Atk:
700 / Def:
500 | ||
|
FLIP: You can return up to
2 Monster Cards from the field to the owner's
hand. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
3 | ||
|
Atk:
1200 / Def:
800 | ||
|
Tribute this face-up card.
Take control of all face-up level 3 or lower monsters on your
opponent's side of the field until they are removed from the
field. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Wind | ||
|
Type:
Thunder / LV:
3 | ||
|
Atk:
900 / Def:
700 | ||
|
FLIP: Inflicts 500 points
of Direct Damage to your opponent's Life Points for each Spell
and Trap Card your opponent has on the
field. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Zombie / LV:
4 | ||
|
Atk:
1200 / Def:
1400 | ||
|
When this card is sent to
the Graveyard as a result of battle, you can Special Summon 1
Zombie-Type monster with a DEF 2000 or less from the Deck to
the field. Then shuffle your Deck. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Ritual | ||
|
Type:
Aqua / LV:
4 | ||
|
Atk:
1500 / Def:
500 | ||
|
When this card is sent to
the Graveyard as a result of battle, you can Special Summoned
this card in face-up Defense Position as your next Standby
Phase by paying 1000 Life Points. This must be declared when
the monster is destroyed. You cannot change its position
during the same turn it is Special Summoned in this
way. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
3 | ||
|
Atk:
1000 / Def:
1200 | ||
|
If you Tribute Summon a
Fiend-Type monster by Tributing this monster, Special Summon 1
"Skull Knight #2" from your Deck. Then shuffle your
Deck. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Insect / LV:
3 | ||
|
Atk:
1000 / Def:
500 | ||
|
You can flip this card
into face-down Defense Position once per turn during your Main
Phase. When this card is Flip Summoned successfully, destroy 1
Spell or Trap Card on your opponent's side of the
field. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Warrior / LV:
7 | ||
|
Atk:
2300 / Def:
2100 | ||
|
If this is the only card
in your hand, you can Summon this card in face-up Attack
Position without Tributing monsters. This is treated as a
Normal Summon. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Light | ||
|
Type:
Thunder / LV:
4 | ||
|
Atk:
1500 / Def:
1300 | ||
|
FLIP: You gain 3000 Life
Points. After this card is flipped, you lose 5000 Life Points
when it is sent from the field to the
Graveyard. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Rock / LV:
4 | ||
|
Atk:
1700 / Def:
1000 | ||
|
This monster can only be
Special Summoned by removing 1 EARTH monster in your Graveyard
from play. Increase the ATK of this monster by 300 points
during your opponent's Battle Phase. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Light | ||
|
Type:
Thunder / LV:
5 | ||
|
Atk:
1600 / Def:
1500 | ||
|
Discard this card from
your hand to the Graveyard to add up to 2 "Thunder Dragon"
cards from your Deck to your hand. Your Deck is then shuffled.
This effect is activated only during a Main
Phase. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Light | ||
|
Type:
Thunder / LV:
4 | ||
|
Atk:
1900 / Def:
800 | ||
|
If there is a non-LIGHT
monster on your side of the field, destroy this face-up
card. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Spellcaster / LV:
4 | ||
|
Atk:
1900 / Def:
900 | ||
|
This card cannot attack
during the turn that it is Normal Summoned, Flip Summoned, or
Special Summoned. When "Toon World" on the field is destroyed,
destroy this card. If "Toon World" is on your side of the
field and your opponent does not control a Toon Monster, this
card inflicts Battle Damage to your opponent's Life Points,
your opponent discards 1 random card from their
hand. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Spellcaster / LV:
4 | ||
|
Atk:
900 / Def:
1400 | ||
|
This card cannot attack
during the turn that it is Normal Summoned, Flip Summoned, or
Special Summoned. When "Toon World" on the field is destroyed,
destroy this card. If "Toon World" is on your side of the
field and your opponent does not control a Toon Monster, this
card can attack your opponent's Life Points directly. When
this card inflicts Battle Damage to your opponent's Life
Points, draw 1 card from your Deck. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Wind | ||
|
Type:
Dragon / LV:
2 | ||
|
Atk:
700 / Def:
800 | ||
|
If this card is destroyed
and sent to the Graveyard as a result of battle, select and
Special Summon 1 "Troop Dragon" from your Deck to your side of
the field. Then shuffle your deck. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Wind | ||
|
Type:
Dragon / LV:
3 | ||
|
Atk:
1500 / Def:
1200 | ||
|
If this monster is
destroyed and sent from the field to the Graveyard, it will be
Special Summoned during the End Phase with an ATK and DEF of
1000. You can only use this effect once in the
Duel. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Fire | ||
|
Type:
Dragon / LV:
8 | ||
|
Atk:
2900 / Def:
2500 | ||
|
When there is a monster on
your opponent's side of the field after this monster's first
attack of your Battle Phase, this monster can attack once
again during the same Battle Phase. In addition, negate the
effect of a Trap Card that targets this card and destroy it.
If this card is Special Summoned from the Graveyard by another
card's effect, you must Tribute 1 Dragon-Type monster on your
side of the field. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Spellcaster / LV:
2 | ||
|
Atk:
550 / Def:
500 | ||
|
As long as this card
remains face-up on the field, increase the ATK of all DARK
monsters by 500 points and decrease the ATK of all LIGHT
monsters by 400 points. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Fire | ||
|
Type:
Dragon / LV:
6 | ||
|
Atk:
2600 / Def:
3100 | ||
|
This card cannot be
Special Summoned. This card returns to the owner's hand during
the End Phase of the turn that this card is Normal Summoned or
flipped face-up. When this card inflicts Battle Damage to your
opponent's Life Points, draw cards from your Deck until you
have 5 cards in your hand. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Warrior / LV:
4 | ||
|
Atk:
2100 / Def:
500 | ||
|
This card cannot attack a
player directly. Each time this card destroys a monster in
battle, decrease the ATK of this card by 200
points. | ||
|
| ||
![]() |
Fusion Monster | |
|
Attribute:
Wind | ||
|
Type:
Dragon / LV:
5 | ||
|
Atk:
2000 / Def:
1200 | ||
|
"Cave Dragon" + "Lesser
Fiend" A Fusion Summon of this monster can only be conducted
with the above Fusion Material Monsters. As long as this card
remains face-up on the field, negate the effects of Flip
Effect Monsters. Negate the effects of a Trap Card that
targets this card and destroy it. | ||
|
| ||
![]() |
Fusion Monster | |
|
Attribute:
Earth | ||
|
Type:
Beast-Warrior / LV:
6 | ||
|
Atk:
2000 / Def:
1700 | ||
|
"Battle Ox" + "Mystic
Horseman" | ||
|
| ||
![]() |
Fusion Monster | |
|
Attribute:
Earth | ||
|
Type:
Warrior / LV:
6 | ||
|
Atk:
2000 / Def:
1200 | ||
|
"Warrior Dai Grepher" +
"Spirit Ryu" A Fusion Summon of this monster can only be
conducted with the above Fusion Material Monsters. As long as
this card remains face-up on the field, negate the effect of a
Normal Trap Card by paying 1000 Life Points. Negate the
effects of a Spell Card that targets this card and destroy it.
| ||
|
| ||
![]() |
Fusion Monster | |
|
Attribute:
Light | ||
|
Type:
Fairy / LV:
7 | ||
|
Atk:
2800 / Def:
2000 | ||
|
"The Forgiving Maiden" +
"Marie the Fallen One" | ||
|
| ||
![]() |
Fusion Monster | |
|
Attribute:
Wind | ||
|
Type:
Dragon / LV:
7 | ||
|
Atk:
2400 / Def:
2000 | ||
|
"Time Wizard" + "Baby
Dragon" | ||
|
| ||
![]() |
Fusion Monster | |
|
Attribute:
Light | ||
|
Type:
Thunder / LV:
7 | ||
|
Atk:
2800 / Def:
2100 | ||
|
"Thunder Dragon" +
"Thunder Dragon" | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Return 1 face-up Level 5
or higher Dragon-Type monster on your side of the field to the
owner's hand and destroy all Spell and Trap Cards on the
field. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Select 1 of your
opponent's monsters and shift it to Defense
Position. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Quick-Play | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Flip 1 face-up monster on
the field into face-down Defense Position. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Destroys all Field Spell
Cards on the field. In addition, both players take 500 points
of Direct Damage during each of their respective Standby
Phases. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
If there is no monster on
your side of the field, you can Special Summon 1 Zombie-Type
monster from your hand. You can use this effect only once per
turn. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
When a monster is Special
Summoned to the field from your Graveyard, you can draw 1 card
from your Deck. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
As long as this card
remains face-up on the field, both players must turn their
respective Decks upside down and continue the current
Duel. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Both players select 1
monster from their respective sides of the field and switch
control of those monsters with each other. The selected
monsters cannot change their battle positions this
turn. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Equip | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
This card can only be used
to equip "Gradius". Increase the ATK of "Gradius" by 300
points. When "Gradius" attacks with an ATK that is higher than
the DEF of your opponent's Defense Position monster, inflict
the difference as Battle Damage to your opponent's Life
Points. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Flip all of your
opponent's face-down Monster Cards on the field face-up. The
effect of the monsters will activate at this
time. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Remove 1 monster on your
side of the field from play until your next Standby Phase. The
card still counts towards the 5-card Monster Zone
limit. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Destroy 1 face-up card on
the field that has the effect that negates Trap Cards'
effects. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
You can activate this card
only when you have a face-up Dragon-Type monster on your side
of the field. Select and activate 1 of the following effects:
* Inflict 800 points of damage to your opponent's Life Points.
* Destroy 1 face-up monster with a DEF of 800 points or less.
| ||
|
| ||
![]() |
Spell | |
|
Attribute:
Equip | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
When a monster equipped
with this card attacks with an ATK that is higher than the DEF
of a Defense Position monster, inflict the difference as
Battle Damage to your opponent's Life
Points. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Select 2 Monster Card
Zones on the field (you cannot select a zone occupied by a
Monster Card). The selected zones cannot be used as long as
this card remains face-up on the field. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
As long as this card
remains face-up on the field, there is no limit to the number
of cards in both players' hands. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Equip | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
A monster equipped with
this card increases its ATK by 1000 points and decreases its
DEF by 1000 points. Pay 1000 Life Points during each of your
Standby Phases. If you cannot, this card is
destroyed. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
If there are 5 or more of
your monsters that have been removed from play in the current
Duel, return 3 of them to the Graveyard. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Quick-Play | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Select 1 of your own
monsters on your side of the field and combine it with your
Deck. At the same time, combine your hand and Deck together
and shuffle the Deck. Draw the same number of cards that were
in your hand from the shuffled Deck. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Increases the Life Points
of both players by 1000 points. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Equip | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Select 1 Attribute when
you activate this card. Change the Attribute of the equipped
monster to the one you select. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
As long as this card
remains face-up on the field, you can negate the effects of a
card requiring a coin toss once per turn and redo the coin
toss. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Select 1 face-up monster
with an ATK equal to 1000 points or less on your side of the
field. During the turn this card is activated, the selected
monster can attack your opponent's Life Points
directly. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
This card can only be
placed on the field when "Destiny Board" is
active. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
This card can only be
placed on the field when "Destiny Board" is
active. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
This card can only be
placed on the field when "Destiny Board" is
active. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
This card can only be
placed on the field when "Destiny Board" is
active. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
As long as this card
remains face-up on the field, all Spirit monsters remain
face-up on the field and do not return to their owners' hands
during the End Phase even if they are Normal Summoned or
flipped face-up. Discard 1 card from your hand during each of
your End Phases. If you do not, destroy this card. When this
card is removed from the field, all face-up Spirit monsters
return to the owners' hands. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Increase the ATK of all
Warrior-Type monsters on your side of the field by 200 points
for each face-up Warrior-Type and Spellcaster-Type monster on
your side of the field. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Increase the ATK of all
Warrior-Type monsters on your side of the field by 200 points
for each face-up Warrior-Type and Spellcaster-Type monster on
your side of the field. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Select 1 Fiend-Type
monster from your Graveyard. Remove monsters on your side of
the field from play whose total Level Stars exactly equal the
Level of the selected Fiend-Type monster. Then Special Summon
the selected monster from your Graveyard. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Select 1 Warrior-Type
monster in your Graveyard and add it to your
hand. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Both players cannot
destroy Set Spell and/or Trap Cards on the field until your
opponent's next End Phase. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
All monsters on the field
cannot attack in the same turn that they are summoned
(includes Flip Summon and Special Summon). | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
You can activate this card
when you take damage to your Life Points. Inflict 700 points
of Direct Damage to your opponent's Life Points. In addition,
inflict 300 points of Direct Damage to your opponent's Life
Points per card if there are additional "Attack and Receive"
cards in your Graveyard. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
As long as this card
remains face-up on the field, the effect of increasing your
opponent's Life Points is changed to inflict the same amount
of points in damage to your opponent's Life
Points. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
After activation, this
card is treated as an Equip Card that increases the ATK of the
equipped monster by 500 points. Equip a monster on your side
of the field with this card. If this card is destroyed by the
effect of another card, select 1 card on the field and destroy
it. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
At the end of your
opponent's turn, destroy the face-up monster(s) with the
highest ATK on the field. During your own Standby Phase, if
you have 4 or less cards in your hand, this card is
destroyed. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
When your opponent Normal
Summons, Flip Summons, or Special Summons a monster(s) with an
ATK of 1500 or more, destroy and remove from play the
monster(s). | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
This card can only be
activated when any player has 6 or more cards on the field
and/or in their hand. The player(s) then select and send cards
to their respective Graveyards until the amount remaining on
the field and their hand is 5. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Counter | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Negate the activation and
the effect of a Spell or Trap Card that includes the effect of
destroying 1 Spell or Trap Card and destroy
it. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
This card can only be
activated during your opponent's Battle Step. Negate the
attack of 1 monster and select another 1 of your opponent's
face-up monsters and have it attack. If the new targeted
attacking monster is in face-up Defense Position, change it to
Attack Position. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
When a Dragon-Type monster
on your side of the field attacks with an ATK that is higher
than the DEF of a Defense Position monster, inflict the
difference as Battle Damage to your opponent's Life
Points. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Each time a monster on
your opponent's side of the field attacks, toss a coin can
call Heads or Tails. If you call it right, the attacking
monster's ATK becomes 0 only during the Battle Phase. Pay 500
Life Points during each of your Standby Phases. If you cannot,
this card is destroyed. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Each time 1 monster is
sent from the field to the Graveyard, inflict 500 points of
damage per card to the respective card owner's Life
Points. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
You can activate this card
when your opponent's hand has 6 or more cards and your hand
contains 2 or less. Toss a coin and call it. If you call it
right, draw until your hand has 5 cards. If you call it wrong,
skip your next turn. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Counter | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Offer 1 of your own
monsters on the field as a Tribute to negate the summon
(including Special Summon) of a monster and destroy
it. | ||
|
| ||
![]() |
Trap | |
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Attribute:
Continuous | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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All monsters of Level 3 or
lower that are summoned to the field during this turn
(excluding Special Summon) are destroyed at the End Phase of
the turn. | ||
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Trap | |
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Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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Each time a monster on
your opponent's side of the field attacks a monster on your
side of the field and you have "Revival Jam" face-up on the
field, you can change the attack target to "Revival
Jam". | ||
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![]() |
Trap | |
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Attribute:
Normal | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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You can activate this card
when your opponent activates a Spell Card. If your opponent
cannot immediately discard 1 Spell Card from his/her hand,
negate the activation of the Spell Card and destroy
it. | ||
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| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
This card can only be
activated in the Battle Phase. Select 1 attacking monster and
decrease the selected monster's ATK by 700 points during the
turn this card is activated. | ||
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| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
You can activate this card
only when there are 4 or more monsters on the field. Destroy
all face-up monsters on the field. | ||
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| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
You can activate this
card's effect when your opponent declares an attack. Your
opponent randomly selects 1 card in your hand and calls the
type of the card (Monster, Spell, or Trap). If your opponent
calls it wrong, the attacking monster is returned to its
owner's hand. | ||
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| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
After activation, put this
card face-up in your Deck and shuffle it. When you draw this
card, send it to the Graveyard and add 1 card in your
Graveyard (except this card) to your hand. | ||
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| ||
![]() |
Trap | |
|
Attribute:
Counter | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Negate the activation of a
Spell Card that targets 1 monster on the field and destroy the
Spell Card. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Pay 800 Life Points.
Negate the Special Summon of a monster and the effect that
Special Summons monster and destroy it. Both you and your
opponent can use this effect as long as this card remains
face-up on the field. | ||
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| ||
![]() |
Trap | |
|
Attribute:
Counter | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Pay 1000 of your Life
Points to negate the activation of a Trap Card and destroy
it. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Every time a card is sent
to the Graveyard, inflict 300 points of Direct Damage to its
owner's Life Points per card. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Remove any number of cards
in your Graveyard from play. Destroy 1 face-up monster on the
field whose Level Stars are equal to the number of the cards
you removed from play. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
When this face-down card
is destroyed and sent to the Graveyard, Special Summon 1
"Wicked Token" (Fiend-Type/DARK/4 Stars/ATK 1000/DEF 1000) in
Attack or Defense Position on your side of the
field. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Negate the effects of all
Equip Cards. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
You can activate this card
when a monster is Summoned (including Flip Summon and Special
Summon). Destroy all monsters on the field. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
You can activate this card
only when your opponent has 4 or more cards in his/her hand.
Look at your opponent's hand, then select 1 Monster Card and
return it to its owner's deck. Then shuffle the
Deck. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Counter | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Negate the activation and
the effect of a Spell or Trap Card that targets 1 face-up
Zombie-Type monster and destroy it. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
For each Spell Card that
you discard from your hand, inflict 500 points of Direct
Damage to your opponent's Life Points. | ||
|
| ||
