|
|
![]() |
Monster | |
|
Attribute:
Water | ||
|
Type:
Spellcaster / LV:
4 | ||
|
Atk:
1200 / Def:
2000 | ||
|
A wizard of the waters
that conjures a liquid wall to crush any enemies that oppose
him. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Reptile / LV:
4 | ||
|
Atk:
1500 / Def:
1200 | ||
|
A lizard with a very tough
hide and a vicious bite. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Dark | ||
|
Type:
Zombie / LV:
3 | ||
|
Atk:
1500 / Def:
0 | ||
|
This warrior blindly
swings a deadly blade with devastating force.
| ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Beast-Warrior / LV:
4 | ||
|
Atk:
1200 / Def:
1500 | ||
|
What this creature lacks
in size it makes up for in defense when battling in the
prairie. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Light | ||
|
Type:
Dragon / LV:
8 | ||
|
Atk:
3000 / Def:
2500 | ||
|
This legendary dragon is a
powerful engine of destruction. Virtually invincible, very few
have faced this awesome creature and lived to tell the tale.
| ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Warrior / LV:
4 | ||
|
Atk:
1400 / Def:
1200 | ||
|
An elf who learned to
wield a sword, he baffles enemies with lightning-swift
attacks. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Dark | ||
|
Type:
Dragon / LV:
5 | ||
|
Atk:
2000 / Def:
1500 | ||
|
A wicked dragon that taps
into dark forces to execute a powerful attack.
| ||
|
| ||
![]() |
Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
3 | ||
|
Atk:
1200 / Def:
800 | ||
|
It's said that this King
of the Netherworld once had the power to rule ofer the dark.
| ||
|
| ||
![]() |
Monster | |
|
Attribute:
Dark | ||
|
Type:
Spellcaster / LV:
7 | ||
|
Atk:
2500 / Def:
2100 | ||
|
The ultimate wizard in
terms of attack and defense. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
4 | ||
|
Atk:
1300 / Def:
1400 | ||
|
A playful little fiend
that lurks in the dark, waiting to attack an unwary enemy.
| ||
|
| ||
![]() |
Monster | |
|
Attribute:
Fire | ||
|
Type:
Spellcaster / LV:
3 | ||
|
Atk:
900 / Def:
1000 | ||
|
This Spellcaster attacks
enemies with fire-related spells such as "Sea of Flames" and
"Wall of Fire". | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Warrior / LV:
7 | ||
|
Atk:
2300 / Def:
2100 | ||
|
A knight whose horse
travels faster than the wind. His battle-charge is a force to
be reckoned with. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Rock / LV:
3 | ||
|
Atk:
1300 / Def:
2000 | ||
|
A giant warrior made of
stone. A punch from this creature has earth-shaking results.
| ||
|
| ||
![]() |
Monster | |
|
Attribute:
Wind | ||
|
Type:
Winged Beast / LV:
4 | ||
|
Atk:
1800 / Def:
600 | ||
|
With eyes like a hawk and
a flying speed exceeding Mach 5, this monster is a master of
the sky. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Beast-Warrior / LV:
4 | ||
|
Atk:
1200 / Def:
1000 | ||
|
A one-eyed behemoth with
thick, powerful arms made for delivering punishing blows.
| ||
|
| ||
![]() |
Monster | |
|
Attribute:
Light | ||
|
Type:
Dragon / LV:
7 | ||
|
Atk:
2100 / Def:
2800 | ||
|
A dragon created from a
massive diamond that sparkles with blinding light.
| ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Warrior / LV:
4 | ||
|
Atk:
1500 / Def:
1200 | ||
|
A man-hunter with powerful
arms that can crush boulders. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Rock / LV:
5 | ||
|
Atk:
0 / Def:
3000 | ||
|
These walls form a
labyrinth with no exit for enemies. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Dark | ||
|
Type:
Spellcaster / LV:
1 | ||
|
Atk:
200 / Def:
300 | ||
|
A forbidden left arm
sealed by spell. Whosoever breaks this seal will know infinite
power. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Dark | ||
|
Type:
Spellcaster / LV:
1 | ||
|
Atk:
200 / Def:
300 | ||
|
A forbidden left leg
sealed by spell. Whosoever breaks this seal will know infinite
power. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Dinosaur / LV:
4 | ||
|
Atk:
1200 / Def:
800 | ||
|
A mammoth that protects
the graves of its pack and is absolutely merciless when facing
grave-robbers. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Warrior / LV:
4 | ||
|
Atk:
1100 / Def:
1100 | ||
|
Legendary swordmaster
Masaki is a veteran of over 100 battles. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Light | ||
|
Type:
Spellcaster / LV:
4 | ||
|
Atk:
800 / Def:
2000 | ||
|
A delicate elf that lacks
offense, but has a terrific defense backed by mystical power.
| ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Insect / LV:
1 | ||
|
Atk:
300 / Def:
200 | ||
|
This small but deadly
creature is better off avoided. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Water | ||
|
Type:
Aqua / LV:
4 | ||
|
Atk:
1400 / Def:
1500 | ||
|
A mermaid archer that
hides in a protective shell, waiting for the right moment to
strike. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Dark | ||
|
Type:
Dragon / LV:
7 | ||
|
Atk:
2400 / Def:
2000 | ||
|
A ferocious dragon with a
deadly attack. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Dark | ||
|
Type:
Spellcaster / LV:
1 | ||
|
Atk:
200 / Def:
300 | ||
|
A forbidden right arm
sealed by spell. Whosoever breaks this seal will know infinite
power. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Dark | ||
|
Type:
Spellcaster / LV:
1 | ||
|
Atk:
200 / Def:
300 | ||
|
A forbidden right leg
sealed by spell. Whosoever breaks this seal will know infinite
power. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Beast / LV:
3 | ||
|
Atk:
1200 / Def:
800 | ||
|
A snow wolf that's
beautiful to the eye, but absolutely vicious in battle.
| ||
|
| ||
![]() |
Monster | |
|
Attribute:
Dark | ||
|
Type:
Zombie / LV:
1 | ||
|
Atk:
300 / Def:
200 | ||
|
A skeletal ghost that
isn't strong but can mean trouble in large numbers.
| ||
|
| ||
![]() |
Monster | |
|
Attribute:
Dark | ||
|
Type:
Machine / LV:
7 | ||
|
Atk:
2000 / Def:
2300 | ||
|
The machine's ability is
said to vary according to its slot results.
| ||
|
| ||
![]() |
Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
6 | ||
|
Atk:
2500 / Def:
1200 | ||
|
A fiend with dark powers
for confusing the enemy. Among the Fiend-Type monsters, this
monster boasts considerable force. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Earth | ||
|
Type:
Dinosaur / LV:
4 | ||
|
Atk:
1500 / Def:
800 | ||
|
Fast on its feet, this
dinosaur rips enemies to shreds with its sharp claws.
| ||
|
| ||
![]() |
Monster | |
|
Attribute:
Wind | ||
|
Type:
Dragon / LV:
4 | ||
|
Atk:
1400 / Def:
1200 | ||
|
A dragon commonly found
guarding mountain fortresses. Its signature attack is a
sweeping dive from out of the blue. | ||
|
| ||
![]() |
Monster | |
|
Attribute:
Wind | ||
|
Type:
Winged Beast / LV:
4 | ||
|
Atk:
1300 / Def:
1400 | ||
|
This human-shaped animal
with wings is beautiful to watch but deadly in battle.
| ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Water | ||
|
Type:
Aqua / LV:
1 | ||
|
Atk:
300 / Def:
350 | ||
|
When this card is face-up
on the field and control shifts to your opponent, inflict 2000
points of Direct Damage to your opponent's Life Points. This
effect can only be used once as long as this card remains
face-up on the field. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Warrior / LV:
1 | ||
|
Atk:
300 / Def:
300 | ||
|
FLIP: Destroys 1 Spell
Card the field. If this card's target is face-down, flip it
face-up. If the card is a Spell Card, it is destroyed. If not,
it is returned to its face-down position. The flipped card is
not activated. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Light | ||
|
Type:
Fairy / LV:
3 | ||
|
Atk:
100 / Def:
2000 | ||
|
As long as this card
remains face-up on the field, any card sent to the Graveyard
is removed from play. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
4 | ||
|
Atk:
1200 / Def:
1000 | ||
|
FLIP: See the 5 cards from
the top of your Deck, arrange them in any order desired, an
replace them on top of the Deck. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Fire | ||
|
Type:
Machine / LV:
3 | ||
|
Atk:
800 / Def:
900 | ||
|
Offer this card as a
Tribute during your Standby Phase if face-up to destroy 2
face-up monsters with an ATK of 1000 or less.
| ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Light | ||
|
Type:
Dragon / LV:
8 | ||
|
Atk:
3000 / Def:
2500 | ||
|
This card cannot be
summoned unless "Toon World" is on the field. This card cannot
attack in the same turn it was summoned. Pay 500 Life Points
each time this monster attacks. When "Toon World" is
destroyed, this card is also destroyed. If your opponent
doesn't control a Toon monster on the field, this card may
inflict Direct Damage to your opponent's Life Points. If a
Toon monster is on your opponent's side of the field, your
attacks must target the Toon monster. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Warrior / LV:
7 | ||
|
Atk:
2600 / Def:
2300 | ||
|
The ATK of this card
increases by 500 points for every Dragon-Type monster on your
opponent's side of the field and Graveyard.
| ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Light | ||
|
Type:
Spellcaster / LV:
3 | ||
|
Atk:
0 / Def:
1850 | ||
|
As long as this card
remains face-up on the field, you and your opponent must show
your respective hands to each other. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Insect / LV:
3 | ||
|
Atk:
0 / Def:
2000 | ||
|
You may treat this card as
an Equip Spell Card on a face-up "Petit Moth" on the field.
When equipped, the ATK and DEF of "Petit Moth" becomes the
same as "Cocoon of Evolution". | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Rock / LV:
3 | ||
|
Atk:
900 / Def:
900 | ||
|
FLIP: Destroys all
monsters on the field (including this monster). Both players
then pick up (not Draw) 5 cards from the top of their
respective Decks and show the cards to each other. Immediately
Special Summon any Monster Cards of Level 4 or lower among
them on the field in face-up Attack Position, or face-down
Defense Position. The rest of the cards picked up are placed
in the player's hands. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Light | ||
|
Type:
Thunder / LV:
3 | ||
|
Atk:
800 / Def:
900 | ||
|
When this card is sent
directly from your hand to the Graveyard by your opponents
card effect, you can draw 2 cards from your Deck.
| ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
4 | ||
|
Atk:
2000 / Def:
2000 | ||
|
Decrease the ATK and DEF
of this card by 400 points for every card in your hand.
| ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Wind | ||
|
Type:
Insect / LV:
4 | ||
|
Atk:
1400 / Def:
900 | ||
|
When this card is sent to
the Graveyard as a result of battle, you may select 1 WIND
monster with an ATK of 1500 or less from your Deck and Special
Summon it to the field in face-up Attack Position (no Tribute
is required for monsters of Level 5 or more). The Deck is then
shuffled. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
2 | ||
|
Atk:
1000 / Def:
100 | ||
|
When this card is sent to
the Graveyard as a result of battle, inflict 500 points of
Direct Damage to your opponent's Life Points. You can also
take cards of the same name from your Deck and Special Summon
them to the field in face-up Attack Position. The Deck is then
shuffled. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Beast / LV:
4 | ||
|
Atk:
1400 / Def:
1450 | ||
|
When this card is sent to
the Graveyard as a result of battle, you may select 1 EARTH
monster with an ATK of 1500 or less from your Deck and Special
Summon it to the field in face-up Attack Position (no Tribute
is required for monsters of Level 5 or more). The Deck is then
shuffled. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Plant / LV:
1 | ||
|
Atk:
350 / Def:
300 | ||
|
When this card is face-up
on the field and control shifts to your opponent, you gain
3000 Life Points. This effect can only be used once as long as
this card remains face-up on the field. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Beast / LV:
2 | ||
|
Atk:
450 / Def:
500 | ||
|
FLIP: Select 1 Monster
Card on the field (regardless of position) and return it to
its owner's hand. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Wind | ||
|
Type:
Winged Beast / LV:
6 | ||
|
Atk:
1950 / Def:
2100 | ||
|
This monster can only be
Special Summoned with the Spell Card "Elegant Egotist".
| ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
2 | ||
|
Atk:
650 / Def:
500 | ||
|
FLIP: Your opponent draws
3 cards. Both players check the cards and any Spell Cards
among them must be immediately discarded to the Graveyard.
| ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Warrior / LV:
4 | ||
|
Atk:
1350 / Def:
1700 | ||
|
FLIP: Select 1 opponent's
monster and switch control of it with this card. This effect
cannot be activated during the Battle Phase.
| ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Machine / LV:
6 | ||
|
Atk:
2400 / Def:
1500 | ||
|
As long as this card
remains face-up on the field, all Trap Cards cannot be
activated. The effects of all face-up Trap Cards are also
negated. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Machine / LV:
2 | ||
|
Atk:
500 / Def:
400 | ||
|
This monster may attack
your opponent's Life Points directly. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Warrior / LV:
3 | ||
|
Atk:
1000 / Def:
1000 | ||
|
Once per turn, the
original ATK of this card can be doubled. When this effect is
applied, the card is immediately destroyed at the end of the
turn. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Wind | ||
|
Type:
Spellcaster / LV:
7 | ||
|
Atk:
2400 / Def:
2200 | ||
|
Reduce the ATK of an
opponent's monster attacking this card to 0. This effect can
be used only once. The card's owner chooses when to activate
this effect. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
2 | ||
|
Atk:
300 / Def:
800 | ||
|
When your opponent's
monster attacks this card in face-down Defense Position, this
card becomes an Equip Spell Card equipped to the attacking
monster (No damage calculation is conducted). During each of
your opponent's Standby Phases, increase your Life Points by
half of the ATK of the monster equipped with this card.
| ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Fairy / LV:
3 | ||
|
Atk:
0 / Def:
1600 | ||
|
As long as this card
remains face-up on the field, monsters of the same name cannot
exist on the field at the same time (face-down cards not
included). If a card of the same name is summoned in a later
turn, that card is destroyed. If 2 cards of the same name are
played at the same time, both cards are destroyed.
| ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Insect / LV:
2 | ||
|
Atk:
500 / Def:
400 | ||
|
This monster can only be
Special Summoned by offering "Petit Moth" as a Tribute on the
2nd of your turns after "Petit Moth" has been equipped with
"Cocoon of Evolution". | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Light | ||
|
Type:
Spellcaster / LV:
1 | ||
|
Atk:
300 / Def:
400 | ||
|
FLIP: Select 1 Spell Card
from your Graveyard and return it to your hand.
| ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Light | ||
|
Type:
Spellcaster / LV:
4 | ||
|
Atk:
1550 / Def:
1400 | ||
|
In addition to the effects
of Equip Cards, the ATK of this monster is increased by 500
points for each card equipped to this monster.
| ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Insect / LV:
2 | ||
|
Atk:
450 / Def:
600 | ||
|
FLIP: Destroys 1 monster
on the field (regardless of position). | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Fire | ||
|
Type:
Dragon / LV:
7 | ||
|
Atk:
2200 / Def:
2600 | ||
|
This card cannot be
summoned unless "Toon World" is on the field. This card cannot
attack in the same turn that it is summoned. Pay 500 Life
Points each time this monster attacks. When "Toon World" is
destroyed, this card is also destroyed. If your opponent
doesn't control a Toon monster on the field, this card may
inflict Direct Damage to your opponent's Life Points. If a
Toon monster is on your opponent's side of the field, your
attacks must target the Toon monster. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
2 | ||
|
Atk:
900 / Def:
400 | ||
|
FLIP: Select 1 Trap Card
from your Graveyard and return it to your hand.
| ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Spellcaster / LV:
4 | ||
|
Atk:
900 / Def:
1400 | ||
|
When you inflict damage to
your opponent's Life Points with this card, draw 1 card from
your Deck. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Insect / LV:
3 | ||
|
Atk:
850 / Def:
750 | ||
|
When this card is sent
directly from your hand to the Graveyard by your opponent's
card effect, inflict 1000 points of Direct Damage to your
opponent's Life Points. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Rock / LV:
3 | ||
|
Atk:
800 / Def:
700 | ||
|
FLIP: Return all Monster
Cards on the field to their respective Decks and shuffle them.
You and your opponent then pick up cards until you both have
the same number of Monster Cards (Level 4 or lower) that were
returned to each Deck. Special Summon the monsters on the
field in face-down Defense Position. Any other cards picked up
are discarded to the Graveyard. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Water | ||
|
Type:
Beast-Warrior / LV:
4 | ||
|
Atk:
1400 / Def:
1000 | ||
|
When this card is sent to
the Graveyard as a result of battle, you may select 1 WATER
monster with an ATK of 1500 or less from your deck and Special
Summon it to the field in face-up Attack Position (no Tribute
is required for monsters of Level 5 or more). The Deck is then
shuffled. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Spellcaster / LV:
1 | ||
|
Atk:
400 / Def:
300 | ||
|
This monster may attack
your opponent's Life Points directly. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Plant / LV:
4 | ||
|
Atk:
1400 / Def:
1100 | ||
|
When this card is sent to
the Graveyard as a result of battle, you may select 1 DARK
monster with an ATK of 1500 or less from your deck and Special
Summon it to the field in face-up Attack Position (no Tribute
is required for monsters of Level 5 or more). The Deck is then
shuffled. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Beast / LV:
2 | ||
|
Atk:
1000 / Def:
100 | ||
|
When this card is sent to
the Graveyard as a result of battle, increase your Life Points
by 1000 points. You can also take cards of the same name from
your Deck and Special Summon them to the field in face-down
Defense Position. The Deck is then shuffled.
| ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Insect / LV:
2 | ||
|
Atk:
500 / Def:
300 | ||
|
FLIP: Put this card
face-up in your opponent's Deck and shuffle it. When your
opponent draws this card, it is immediately Special Summoned
on your opponent's side of the field in face-up Defense
Position and inflicts 1000 points of Direct Damage to your
opponent's Life Points. From this point, all face-up Monster
Cards on your opponent's side of the field are treated as
Insect-Type monsters as long as this card remains face-up on
the field. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Water | ||
|
Type:
Aqua / LV:
3 | ||
|
Atk:
900 / Def:
800 | ||
|
When this card is sent
directly from your Deck to the Graveyard by an opponent's card
effect, combine your Graveyard cards with your own Deck,
shuffle them and form a new Deck. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
5 | ||
|
Atk:
1380 / Def:
1930 | ||
|
FLIP: Destroys 1 Trap Card
on the field. If this card's target is face-down, flip it
face-up. If the card is a Trap Card, it is destroyed. If not,
it is returned to its face-down position. The flipped card is
not activated. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Light | ||
|
Type:
Thunder / LV:
7 | ||
|
Atk:
2600 / Def:
2200 | ||
|
Reduce the ATK of an
opponent's monster attacking this card to 0. This effect can
be used only once. The card's owner chooses when to activate
this effect. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Light | ||
|
Type:
Fairy / LV:
4 | ||
|
Atk:
1400 / Def:
1000 | ||
|
When this card is summoned
to the field (excluding Special Summon), you may move 1 Ritual
Monster Card from your Deck to your hand. The Deck is then
shuffled. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Light | ||
|
Type:
Fairy / LV:
4 | ||
|
Atk:
1400 / Def:
800 | ||
|
When this card is sent to
the Graveyard as a result of battle, you may select 1 LIGHT
monster with an ATK of 1500 or less from your deck and Special
Summon it to the field in face-up Attack Position (no Tribute
is required for monsters of Level 5 or more). The Deck is then
shuffled. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Water | ||
|
Type:
Reptile / LV:
1 | ||
|
Atk:
300 / Def:
250 | ||
|
During your Standby Phase,
if a "Sinister Serpent" exists in your Graveyard, you can
return the "Sinister Serpent" to your hand.
| ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Wind | ||
|
Type:
Winged Beast / LV:
4 | ||
|
Atk:
1400 / Def:
1000 | ||
|
When this card is summoned
to the field (excluding Special Summon), you may move 1 Ritual
Spell Card from your Deck to your hand. The Deck is then
shuffled. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Water | ||
|
Type:
Aqua / LV:
7 | ||
|
Atk:
2500 / Def:
2400 | ||
|
Reduce the ATK of an
opponent's monster attacking this card to 0. This effect can
be used only once. The card's owner chooses when to activate
this effect. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Water | ||
|
Type:
Aqua / LV:
4 | ||
|
Atk:
1400 / Def:
1500 | ||
|
This card cannot be
summoned unless "Toon World" is on the field. This card cannot
attack in the same turn that it is summoned. Pay 500 Life
Points each time this monster attacks. When "Toon World" is
destroyed, this card is also destroyed. If your opponent
doesn't control a Toon monster on the field, this card may
inflict Direct Damage to your opponent's Life Points. If a
Toon monster is on your opponent's side of the field, your
attacks must target the Toon monster. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Fiend / LV:
6 | ||
|
Atk:
2500 / Def:
1200 | ||
|
This card cannot be
summoned unless "Toon World" is on the field. This card cannot
attack in the same turn that it is summoned. Pay 500 Life
Points each time this monster attacks. When "Toon World" is
destroyed, this card is also destroyed. If your opponent
doesn't control a Toon monster on the field, this card may
inflict Direct Damage to your opponent's Life Points. If a
Toon monster is on your opponent's side of the field, your
attacks must target the Toon monster. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Fire | ||
|
Type:
Machine / LV:
4 | ||
|
Atk:
1400 / Def:
1200 | ||
|
When this card is sent to
the Graveyard as a result of battle, you may select 1 FIRE
monster with an ATK of 1500 or less from your deck and Special
Summon it to the field in face-up Attack Position (no Tribute
is required for monsters of Level 5 or more). The Deck is then
shuffled. | ||
|
| ||
![]() |
Effect Monster | |
|
Attribute:
Light | ||
|
Type:
Spellcaster / LV:
3 | ||
|
Atk:
1000 / Def:
700 | ||
|
When this card inflicts
damage to your opponent's Life Points, 1 card must be
discarded randomly from your opponent's hand to the Graveyard.
| ||
|
| ||
![]() |
Fusion Monster | |
|
Attribute:
Dark | ||
|
Type:
Dragon / LV:
9 | ||
|
Atk:
3200 / Def:
2500 | ||
|
"Summoned Skull" +
"Red-Eyes B. Dragon" | ||
|
| ||
![]() |
Fusion Monster | |
|
Attribute:
Fire | ||
|
Type:
Warrior / LV:
5 | ||
|
Atk:
1800 / Def:
1600 | ||
|
"Flame Manipulator" +
"Masaki the Legendary Swordsman" | ||
|
| ||
![]() |
Fusion Monster | |
|
Attribute:
Wind | ||
|
Type:
Dragon / LV:
7 | ||
|
Atk:
2600 / Def:
2100 | ||
|
"Gaia the Fierce Knight" +
"Curse of Dragon" | ||
|
| ||
![]() |
Ritual Monster | |
|
Attribute:
Dark | ||
|
Type:
Spellcaster / LV:
1 | ||
|
Atk:
0 / Def:
0 | ||
|
This monster can take on
the ATK and DEF of 1 opponent's monster on the field (a
face-down monster results in an ATK and DEF of 0). Treat the
selected monster as an Equip Spell Card and use it to equip
"Relinquished". You may use this effect only once per turn and
can equip "Relinquished" with only 1 monster at a time. When
your opponent's monster attacks this monster with an ATK
higher than "Relinquished", the equipped monster is destroyed
instead of "Relinquished". Any Life Point damage you receive
from the attacking monster when "Relinquished" is equipped is
also inflicted on your opponent. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Equip | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
A monster equipped with
this card increases its ATK by 1000 points. When this card is
sent from the field to the Graveyard, you can offer 1 monster
from the field as a Tribute to place it on top of your Deck.
| ||
|
| ||
![]() |
Spell | |
|
Attribute:
Equip | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
A monster equipped with
this card increases its ATK by 500 points. When this card is
sent from the field to the Graveyard, inflict 500 points of
Direct Damage to your opponent's Life
Points. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
As long as this card
remains face-up on the field, both you and your opponent must
pay 500 Life Points per card to play or Set cards from your
respective hands. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Select and control 1
opposing monster (regardless of position) on the field until
the end of your turn. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Field | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Increases the DEF of all
Defense Position monsters by 500 points. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Pay 1000 Life Points to
look at your opponent's hand. Select 1 card and discard it to
the Graveyard. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Pay 1000 Life Points.
Randomly select and discard 1 card from your opponent's hand.
Your opponent then selects and discards another card from
his/her hand. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
When there are 1 or more
"Harpie Lady" cards on the field, you can Special Summon 1
"Harpie Lady" or "Harpie Lady Sisters" card from your hand or
Deck. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Discard 5 cards from your
hand to destroy all the cards on the field. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Destroys 1 opponent's
face-up monster with the lowest ATK. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Field | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Increases the ATK of all
EARTH monsters by 500 points and decreases their DEF by 400
points. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Returns all Spell and Trap
Cards on the field to the respective owner's
hands. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Each time your opponent
attacks with a monster, the opponent must send 1 card from the
top of his/her Deck to the Graveyard. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Inflicts 500 points of
Direct Damage to your opponent's Life
Points. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Equip | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
A monster equipped with
this card increases its DEF by 800 points. When this card is
sent from the field to the Graveyard, you can pay 500 Life
Points to place it on top of your Deck. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Equip | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
A monster equipped with
this card increases its ATK and DEF by 700 points. When this
card is sent from the field to the Graveyard, it returns to
the top of your Deck. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Field | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Increases the ATK of all
LIGHT monsters by 500 points and decreases their DEF by 400
points. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Equip | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
A monster equipped with
this card increases its ATK by 700 points. When this card is
sent from the field to the Graveyard, you can pay 500 Life
Points to place it on top of your Deck. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Equip | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
If your Life Points are
lower than your opponent's, the original ATK of a monster
equipped with this card is doubled. If your Life Points are
higher, the original ATK is halved. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
You must pay 100 Life
Points at each of your Standby Phases. If you cannot pay, this
card is destroyed. All monsters with an ATK of 1500 points or
more cannot attack. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Field | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Increases the ATK of all
FIRE monsters by 500 points and decreases their DEF by 400
points. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Select 1 Monster Card from
either your opponent's or your own Graveyard and place it on
the field under your control in Attack or Defense Position
(face-up). This is considered a Special
Summon. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Field | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Increases the ATK of all
DARK monsters by 500 points and decreases their DEF by 400
points. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Quick-Play | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Destroy 1 Spell or Trap
Card on the field. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Destroy 1 face-down
Monster Card and remove it from play. If the monster destroyed
has a Flip Effect, both players must remove all Monster Cards
of the same name from their respective Decks and remove them
from play. The Decks are then shuffled. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Destroy 1 face-down Spell
or Trap Card and remove it from play. If the card is a Trap
Card, both players must remove all Trap Cards of the same name
from their respective Decks and remove them from play. The
Decks are then shuffled. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Select 5 cards from your
Deck and show them to your opponent. Your opponent must select
1 card that will be added to your hand. Discard the remaining
cards to the Graveyard. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Fuses 2 or more
Fusion-Material Monsters to form a new Fusion
Monster. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Equip | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Pay 800 Life Points.
Select 1 Monster Card from your Graveyard, Special Summon it
on the field in face-up Attack Position, and equip it with
this card. When this card is destroyed, the monster is also
destroyed. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Destroys all of your
opponent's monsters on the field. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Increase your Life Points
by 500 points. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Field | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Increases the ATK of all
WIND monsters by 500 points and decreases their DEF by 400
points. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Quick-Play | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Increase 1 monster's ATK
by 700 points during the turn this card is
activated. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Equip | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Take control of 1 of your
opponent's face-up monsters. Your opponent gains 1000 Life
Points at each of his/her Standby Phases. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Select up to 5 cards from
either you or your opponent's Graveyard and remove them from
the current Duel. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Inflicts 200 points of
Direct Damage to your opponent's Life
Points. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Select 1 of your
opponent's monsters and switch it to Attack Position. If the
card is face-down, flip it face-up. If the card has a flip
effect, it is activated immediately. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Counting from your
opponent's turn, none of your opponent's monsters can attack
for 3 turns of his/her own. When this card is activated,
opponent's face-down monsters at that time are turned face-up,
but remain in Defense Position. Any effects the monsters may
have are immediately activated. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Quick-Play | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Select 1 equipped Equip
Card and switch it to another correct
target. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
You can discard up to 3
Monster Cards from your hand to the
Graveyard. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Look at your opponent's
hand, then select 1 card and return it to his/her Deck. The
Deck is then shuffled. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Quick-Play | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Increase 1 monster's DEF
by 700 points during the turn this card is
activated. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Equip | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Each player takes 1
Monster Card from his/her respective Graveyard and Special
Summons them on the field in face-down Defense
Position. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
As long as this card
remains face-up on the field, both you and your opponent must
pay 500 Life Points per monster to attack. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
This card is activated by
paying 1000 of your Life Points. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Discard 1 card from your
hand to the Graveyard to destroy 1 Monster Card on the field
(regardless of its position). | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Field | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Increases the ATK and DEF
of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by
200 points. Also decreases the ATK and DEF of all Machine and
Pyro-Type monsters by 200 points. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Field | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Increases the ATK of all
WATER monsters by 500 points and decreases their DEF by 400
points. | ||
|
| ||
![]() |
Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Draw 1 card from your
Deck. Your opponent gains 1000 Life Points. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
You can activate this card
when your opponent draws a card outside of his/her Draw Phase.
After activation, every time your opponent draws a card
outside of his/her Draw Phase, draw 2 cards from your
Deck. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
You can activate this card
when there are 5 or more Monster Cards in your Graveyard. Take
up to 3 Monster Cards (except monsters with effects) with an
ATK of 1500 points or less from your Graveyard and add them to
your hand. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Select 1 monster from your
Graveyard and Special Summon it in face-up Attack Position.
When this card is destroyed or removed from the field, the
summoned monster is destroyed. If the summoned monster is
destroyed, this card is also destroyed. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Flip all face-down Monster
Cards on the field face-up (Flip Effects are not activated).
Inflict 500 points of Direct Damage to your opponent's Life
Points for each Effect Monster Card on the
field. | ||
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| ||
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Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
You can activate this card
when a monster with an ATK of 2000 points or less is
summoned(including Special Summon). This monster is not
destroyed, but all Monster Cards of the same name in the
summoning player's hand and Deck are destroyed. The summoning
player's Deck is then shuffled. | ||
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Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Select 1 Type of monster.
As long as this card remains on the field, all face-up Monster
Cards will be treated as the Type you
selected. | ||
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| ||
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Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
All Dragon-Type monsters
on the field are switched to Defense Position and remain in
this position as long as this card is
active. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Destroy 1 Spell or Trap
Card on your opponent's side of the field. You can then Set 1
Spell or Trap Card from your hand. This card can only be
activated if it is a Quick-Play Spell Card. | ||
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| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
When your opponent's
monster attacks, increase your Life Points by the attacking
monster's ATK points. | ||
|
| ||
![]() |
Trap | |
|
Attribute: | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Switch the opponent's
Spell Card effect that specifically designates 1 monster as a
target to another correctly targeted
monster. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
When your opponent uses a
Spell, Trap, or Effect Monster Card to destroy your Trap
Cards, this card can be destroyed as a substitute for your
Trap Cards. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
You can activate this card
when you discard from your hand. Every time you discard from
your hand, your opponent must also discard the same number of
cards from his/her hand. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Increase your Life Points
by 300 points for each monster on the field, regardless of
position. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Select 1 Spell Card from
your opponent's Graveyard. You can use it as your own Spell
Card in your hand until the end of the turn. If you activate
it, you take 2000 points of damage. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
As long as this card
remains face-up on the field, negate the effects of all Spell
Cards. Pay 700 Life Points during each of your Standby Phases.
If you cannot, this card is destroyed. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Monster Cards cannot be
played face-down. Monsters Set in Defense Position are played
face-up on the field and are considered
summoned. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
You can activate this card
during your opponent's Battle Phase. Take 2 non-Monster Cards
from your deck and select 1 of your Monster Cards on the
field, then shuffle your Deck. Shuffle the 3 selected cards
and Set them on the field in face-down Defense Position. The 2
cards selected from your Deck are treated as monsters (ATK
0/DEF 0) and are destroyed at the end of the Battle
Phase. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Decrease the ATK of all
your opponent's attacking monsters by half. You must pay 2000
Life Points during each of your Standby Phases. If you cannot,
this card is destroyed. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
You can only activate this
card when you take damage to your Life Points. Increase your
Life Points by 1000 points. Also, increase your Life Points by
500 points for each "Numinous Healer" card in your
Graveyard. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
During their respective
turns, each player must show their opponent their
hand. | ||
|
| ||