Elemental Hero Neos
Card
Monster
Attribute: Light
Type: Warrior / LV: 7
Atk: 2500 / Def: 2000
A new Elemental Hero has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.

Sabersaurus
Card
Monster
Attribute: Earth
Type: Dinosaur / LV: 4
Atk: 1900 / Def: 500
This normally gentle dinosaur enjoys relaxing in its nest in the prairies. If it becomes angered, it turns terribly ferocious.

Alien Grey
Card
Effect Monster
Attribute: Light
Type: Reptile / LV: 2
Atk: 300 / Def: 800
FLIP: Place 1 A-Counter on 1 face-up monster on your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.

Alien Hunter
Card
Effect Monster
Attribute: Water
Type: Reptile / LV: 4
Atk: 1600 / Def: 800
If this card destroys a monster with an A-Counter by battle, it can attack once again in a row.

Alien Mother
Card
Effect Monster
Attribute: Dark
Type: Reptile / LV: 6
Atk: 2300 / Def: 1500
If this card destroys a monster with an A-Counter by battle and sends it to the Graveyard, Special Summon the destroyed monster to your side of the field at the end of the Battle Phase. When this card is removed from the field, all monsters that were Special Summoned by this card's effect are destroyed.

Alien Skull
Card
Effect Monster
Attribute: Wind
Type: Reptile / LV: 4
Atk: 1600 / Def: 1800
You can Tribute 1 face-up Level 3 or lower monster on your opponent's side of the field to Special Summon this card to your opponent's side of the field. If you Special Summon this monster this way, place 1 A-Counter on this card, and you cannot Normal Summon or Set the same turn. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)

Alien Warrior
Card
Effect Monster
Attribute: Earth
Type: Reptile / LV: 4
Atk: 1800 / Def: 1000
When this card is destroyed by battle and sent to the Graveyard, place 2 A-Counters on the monster that destroyed it. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)

Ambulanceroid
Card
Effect Monster
Attribute: Earth
Type: Machine / LV: 3
Atk: 300 / Def: 1200
When a "roid" monster is added from your Graveyard to your hand, you can Special Summon that monster.

Babycerasaurus
Card
Effect Monster
Attribute: Earth
Type: Dinosaur / LV: 2
Atk: 500 / Def: 500
If this card is destroyed by an effect and sent to the Graveyard, select 1 Level 4 or lower Dinosaur-Type monster from your Deck and Special Summon it.

Bitelon
Card
Effect Monster
Attribute: Water
Type: Reptile / LV: 6
Atk: 2400 / Def: 1000
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

Black Ptera
Card
Effect Monster
Attribute: Wind
Type: Dinosaur / LV: 3
Atk: 1000 / Def: 500
When this card is sent from the field to the Graveyard, except when destroyed by battle, it is returned to the owner's hand.

Black Stego
Card
Effect Monster
Attribute: Earth
Type: Dinosaur / LV: 4
Atk: 1200 / Def: 2000
When this card is selected as an attack target by your opponent's monster, this card is changed to Defense Position.

Chrysalis Dolphin
Card
Effect Monster
Attribute: Water
Type: Fish / LV: 2
Atk: 400 / Def: 600
By Tributing this card while "Neo-Space" is on the field, Special Summon 1 "Neo-Spacian Aqua Dolphin" from your hand or Deck.

Cosmic Horror Gangiel
Card
Effect Monster
Attribute: Light
Type: Reptile / LV: 7
Atk: 2600 / Def: 2000
If you're Tributing a monster on your side of the field that is owned by your opponent, this card can be Normal Summoned with 1 Tribute. Once per turn, you can place 1 A-Counter on a monster on your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)

Decoyroid
Card
Effect Monster
Attribute: Wind
Type: Machine / LV: 2
Atk: 300 / Def: 500
While this card is face-up on your side of the field, your opponent cannot select a face-up monster as an attack target except "Decoyroid".

Destiny Hero - Blade Master
Card
Effect Monster
Attribute: Dark
Type: Warrior / LV: 3
Atk: 300 / Def: 600
During your opponent's Battle Phase, by discarding this card from your hand, all face-up "Destiny Hero" monsters on your side of the field gain 800 ATK until the end of this turn.

Destiny Hero - Dasher
Card
Effect Monster
Attribute: Dark
Type: Warrior / LV: 6
Atk: 2100 / Def: 1000
Once per turn, by Tributing 1 monster, this card gains 1000 ATK until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. While this card is in the Graveyard, one time only, when you draw a Monster Card during your Draw Phase you can show it to your opponent and Special Summon it.

Destiny Hero - Defender
Card
Effect Monster
Attribute: Dark
Type: Warrior / LV: 4
Atk: 100 / Def: 2700
If this card is in face-up Defense Position during your opponent's Standby Phase, your opponent draws 1 card.

Destiny Hero - Dogma
Card
Effect Monster
Attribute: Dark
Type: Warrior / LV: 8
Atk: 3400 / Def: 2400
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters, including at least 1 "Destiny Hero" monster. If this card is Special Summoned, halve your opponent's Life Points during your opponent's next Standby Phase.

Destiny Hero - Double Dude
Card
Effect Monster
Attribute: Dark
Type: Warrior / LV: 5
Atk: 1000 / Def: 1000
This card cannot be Special Summoned. This card can attack twice during the same Battle Phase. If this card is destroyed, you can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000) during your next Standby Phase.

Destiny Hero - Fear Monger
Card
Effect Monster
Attribute: Dark
Type: Warrior / LV: 4
Atk: 1000 / Def: 1000
If this card is destroyed by battle and sent to the Graveyard, Special Summon 1 "Destiny Hero" monster from your Graveyard (except a "Destiny Hero - Fear Monger") during your next Standby Phase.

Flying Saucer Muusiki
Card
Effect Monster
Attribute: Light
Type: Machine / LV: 5
Atk: 1000 / Def: 2000
While this card is face-up on the field, you can select and add 1 "Alien" card from your Deck to your hand instead of conducting your normal draw during your Draw Phase.

Miracle Jurassic Egg
Card
Effect Monster
Attribute: Earth
Type: Dinosaur / LV: 4
Atk: 0 / Def: 2000
While this card is face-up on your side of the field, this card cannot be removed from play. Place 2 counters on this card each time a Dinosaur-Type Monster Card is sent to your Graveyard. By Tributing this card, select and Special Summon 1 Dinosaur-Type monster from your Deck whose Level is equal to or lower than the number of counters on this card when it was Tributed.

Neo-Spacian Aqua Dolphin
Card
Effect Monster
Attribute: Water
Type: Warrior / LV: 3
Atk: 600 / Def: 800
Once per turn, by discarding 1 card from your hand, look at your opponent's hand and select 1 Monster Card in it. If there is a monster on your side of the field with ATK greater than or equal to the ATK of the selected monster, destroy the selected Monster Card and inflict 500 damage to your opponent. If there is no monster on your side of the field with ATK greater than or equal to the ATK of the selected monster, take 500 damage.

Neo-Spacian Dark Panther
Card
Effect Monster
Attribute: Dark
Type: Beast / LV: 3
Atk: 1000 / Def: 500
Once per turn, you can select 1 face-up monster on your opponent's side of the field. While this card is face-up on your side of the field, until the end of this turn this card's name is treated as the selected monster's name, and it gets the selected monster's effect(s).

Neo-Spacian Flare Scarab
Card
Effect Monster
Attribute: Fire
Type: Insect / LV: 3
Atk: 500 / Def: 500
This card gains 400 ATK for each Spell and Trap Card on your opponent's side of the field.

Rallis the Star Bird
Card
Effect Monster
Attribute: Wind
Type: Winged Beast / LV: 3
Atk: 800 / Def: 800
This card gains ATK equal to the Level of the monster that it battles x 200 during the Damage Step only. If this card attacks, it is removed from play at the end of the Damage Step and returned to your side of the field in face-up Attack Position at the beginning of your next turns Battle Phase.

Rescueroid
Card
Effect Monster
Attribute: Fire
Type: Machine / LV: 6
Atk: 1600 / Def: 1800
While this card is face-up on your side of the field, when a "roid" monster on your side of the field is destroyed by battle and sent to the Graveyard, you can return that monster to the hand.

Submarineroid
Card
Effect Monster
Attribute: Water
Type: Machine / LV: 4
Atk: 800 / Def: 1800
This card can attack your opponent directly. When it does, any Battle Damage this card inflicts to your opponent becomes the original ATK of this card. You can change this card to Defense Position at the end of the Damage Step.

Ultimate Tyranno
Card
Effect Monster
Attribute: Earth
Type: Dinosaur / LV: 8
Atk: 3000 / Def: 2200
If this card is in Attack Position at the beginning of your Battle Phase, first, you can and must attack all monsters on your opponent's side of the field once each with this card.

Ambulance Rescueroid
Card
Fusion Monster
Attribute: Fire
Type: Machine / LV: 6
Atk: 2300 / Def: 1800
"Rescueroid" + "Ambulanceroid" This monster cannot be Special Summoned except by Fusion Summon. Once per turn, when a monster on your side of the field is destroyed by battle and sent to the Graveyard, you can Special Summon that monster in Defense Position.

Chimeratech Overdragon
Card
Fusion Monster
Attribute: Dark
Type: Machine / LV: 9
Atk: ? / Def: ?
"Cyber Dragon" + 1 or more Machine-Type monsters This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, send all the cards on your side of the field to the Graveyard except this card. The original ATK and DEF of this card become the number of Fusion Material Monsters you used for the Fusion Summon of this card x 800 points. This card can attack as many of your opponent's monsters each turn as the number of Fusion Material Monsters you used for the Fusion Summon of this card.

Elemental Hero Aqua Neos
Card
Fusion Monster
Attribute: Water
Type: Warrior / LV: 7
Atk: 2500 / Def: 2000
"Elemental Hero Neos" + "Neo-Spacian Aqua Dolphin" This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use "Polymerization".) Once per turn, by discarding 1 card from your hand, select 1 random card from your opponent's hand and destroy it. This card returns to the Fusion Deck during the End Phase.

Elemental Hero Dark Neos
Card
Fusion Monster
Attribute: Dark
Type: Warrior / LV: 7
Atk: 2500 / Def: 2000
"Elemental Hero Neos" + "Neo-Spacian Dark Panther" This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use "Polymerization".) You can select 1 face-up Effect Monster on the field if it's not already selected by this card. While this card is face-up on your side of the field, the selected monster's effect is negated until it is removed from the field. (You can select up to 1 monster at a time with this effect.) This card returns to the Fusion Deck during the End Phase.

Elemental Hero Flare Neos
Card
Fusion Monster
Attribute: Fire
Type: Warrior / LV: 7
Atk: 2500 / Def: 2000
"Elemental Hero Neos" + "Neo-Spacian Flare Scarab" This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each Spell and Trap Card on the field. This card returns to the Fusion Deck during the End Phase.

Super Vehicroid Jumbo Drill
Card
Fusion Monster
Attribute: Earth
Type: Machine / LV: 8
Atk: 3000 / Def: 2000
"Steamroid" + "Drillroid" + "Submarineroid" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

Common Soul
Card
Spell
Attribute: Continuous
Type: / LV:
Atk: / Def:
Select 1 face-up monster on the field to activate this card. Special Summon 1 "Neo-Spacian" monster from your hand to the same side of the field as the selected monster. The selected monster gains ATK equal to the ATK of the monster that was Special Summoned by this effect. When this card is removed from the field, return the monster that was Special Summoned by this card's effect to the hand.

Contact
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Send all "Chrysalis" monsters from your side of the field to the Graveyard, and Special Summon 1 monster from your hand or Deck that is written in the card text of those cards.

Cyclone Blade
Card
Spell
Attribute: Equip
Type: / LV:
Atk: / Def:
Equip only to a "Destiny Hero" monster. If the equipped monster attacks, destroy 1 Spell or Trap Card on the field at the end of the Damage Step.

D - Spirit
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
If there are no face-up "Destiny Hero" monsters on your side of the field, you can Special Summon 1 Level 4 or lower "Destiny Hero" monster from your hand.

Dark City
Card
Spell
Attribute: Field
Type: / LV:
Atk: / Def:
When a "Destiny Hero" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only.

Fake Hero
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Special Summon 1 "Elemental Hero" monster from your hand. This turn, that monster cannot attack, and returns to its owner's hand during the End Phase.

Future Fusion
Card
Spell
Attribute: Continuous
Type: / LV:
Atk: / Def:
Send, from your Deck to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and select that 1 Fusion Monster from your Fusion Deck. Special Summon a Fusion Monster from your Fusion Deck with the same name as the selected Fusion Monster during your 2nd Standby Phase after this card's activation. (This Special Summon is treated as a Fusion Summon.) When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card.

Mausoleum of the Emperor
Card
Spell
Attribute: Field
Type: / LV:
Atk: / Def:
Both players can Normal Summon or Set monsters without Tribute(s) by paying 1000 Life Points x the number of monsters needed to Tribute Summon them.

Neo Space
Card
Spell
Attribute: Field
Type: / LV:
Atk: / Def:
"Elemental Hero Neos" and all Fusion Monsters that list "Elemental Hero Neos" as a Fusion Material Monster gain 500 ATK. Fusion Monsters that list "Elemental Hero Neos" as a Fusion Material Monster do not have to have their effects activated that return them to the Fusion Deck during the End Phase.

Overload Fusion
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a DARK Machine-Type Fusion Monster Card, and Special Summon that 1 Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.)

Spell Calling
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
When this face-down card is destroyed and sent to the Graveyard by the effect of a Spell or Trap Card controlled by your opponent, select 1 Quick-Play Spell Card from your Deck and Set it after showing it to your opponent.

Vehicroid Connection Zone
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Send to the Graveyard, from your side of the field or your hand, Fusion Material Monsters that are listed on a "Vehicroid" Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.) The Fusion Monster Special Summoned by this card cannot be destroyed by the effects of Spells, Traps, and Effect Monsters, and its effects cannot be negated.

Brainwashing Beam
Card
Trap
Attribute: Continuous
Type: / LV:
Atk: / Def:
Select 1 monster with at least 1 A-Counter on your opponent's side of the field and take control of that monster. During each of your End Phases, remove 1 A-Counter from that controlled monster. If all A-Counters are removed from that monster, or that monster is destroyed, destroy this card.

Crop Circles
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Send any number of monsters from your side of the field to the Graveyard to activate this card. Select from your Deck 1 "Alien" monster whose Level is equal to the total Levels of the sent monsters, and Special Summon it. If you fail to find a monster to Special Summon, you take 2000 damage.

Cyber Summon Blaster
Card
Trap
Attribute: Continuous
Type: / LV:
Atk: / Def:
Each time a Machine-Type monster(s) is Special Summoned, inflict 300 damage to your opponent.

D - Chain
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
After activation, this card is treated as an Equip Card, and equip it to a "Destiny Hero" monster on your side of the field. The equipped monster gains 500 ATK. When the equipped monster destroys a monster your opponent controls by battle and sends it to the Graveyard, inflict 500 damage to your opponent.

Destiny Mirage
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Activate only when a "Destiny Hero" monster on your side of the field is destroyed and sent to the Graveyard by your opponent's card effect. Special Summon to your side of the field all "Destiny Hero" monsters that were destroyed and sent to the Graveyard this turn.

Fossil Excavation
Card
Trap
Attribute: Continuous
Type: / LV:
Atk: / Def:
Discard 1 card from your hand. Select 1 Dinosaur-Type monster in your Graveyard and Special Summon it. An Effect Monster Special Summoned this way has its effect negated. When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card.

Orbital Bombardment
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Send 1 "Alien" monster from your side of the field to the Graveyard to activate this card. Destroy 1 Spell or Trap Card on the field.

Royal Writ of Taxation
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Activate only during your opponent's Standby Phase. Select 1 random card from your opponent's hand and look at it. Unless the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, inflict 1000 damage to your opponent. If the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, you take 1000 damage.

Supercharge
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Activate only when your opponent declares an attack while the only monsters on your side of the field are Machine-Type "roid" monster(s). Draw 2 cards.

Synthetic Seraphim
Card
Trap
Attribute: Continuous
Type: / LV:
Atk: / Def:
Each time a Counter Trap Card is activated, Special Summon 1 "Synthetic Seraphim Token" (Fairy-Type/LIGHT/Level 1/ATK 300/DEF 300).

The Paths of Destiny
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Both players toss a coin once. If a player's result is Heads, they gain 2000 Life Points, and if their result is Tails, they take 2000 damage.

Wonder Garage
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
When this face-down card is destroyed and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Machine-Type "roid" monster from your hand.

Double Dude Token
Card
Token
Attribute: Dark
Type: Warrior / LV: 4
Atk: 1000 / Def: 1000
Special Summon with the effect of "Destiny Hero - Double Dude".

Synthetic Seraphim Token
Card
Token
Attribute: Light
Type: Fairy / LV: 1
Atk: 300 / Def: 300
Special Summon with the effect of"Synthetic Seraphim".