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Monster | |
|
Attribute:
Light | ||
|
Type:
Warrior / LV:
7 | ||
|
Atk:
2500 / Def:
2000 | ||
|
A new Elemental Hero has
arrived from Neo-Space! When he initiates a Contact Fusion
with a Neo-Spacian his unknown powers are
unleashed. | ||
|
| ||
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Monster | |
|
Attribute:
Earth | ||
|
Type:
Dinosaur / LV:
4 | ||
|
Atk:
1900 / Def:
500 | ||
|
This normally gentle
dinosaur enjoys relaxing in its nest in the prairies. If it
becomes angered, it turns terribly
ferocious. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Light | ||
|
Type:
Reptile / LV:
2 | ||
|
Atk:
300 / Def:
800 | ||
|
FLIP: Place 1 A-Counter on
1 face-up monster on your opponent's side of the field. (If a
monster with an A-Counter battles an "Alien" monster, it loses
300 ATK and DEF for each A-Counter during damage calculation
only.) After this card has been flipped face-up, when it is
destroyed by battle and sent to the Graveyard, draw 1
card. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Water | ||
|
Type:
Reptile / LV:
4 | ||
|
Atk:
1600 / Def:
800 | ||
|
If this card destroys a
monster with an A-Counter by battle, it can attack once again
in a row. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Reptile / LV:
6 | ||
|
Atk:
2300 / Def:
1500 | ||
|
If this card destroys a
monster with an A-Counter by battle and sends it to the
Graveyard, Special Summon the destroyed monster to your side
of the field at the end of the Battle Phase. When this card is
removed from the field, all monsters that were Special
Summoned by this card's effect are
destroyed. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Wind | ||
|
Type:
Reptile / LV:
4 | ||
|
Atk:
1600 / Def:
1800 | ||
|
You can Tribute 1 face-up
Level 3 or lower monster on your opponent's side of the field
to Special Summon this card to your opponent's side of the
field. If you Special Summon this monster this way, place 1
A-Counter on this card, and you cannot Normal Summon or Set
the same turn. (If a monster with an A-Counter battles an
"Alien" monster, it loses 300 ATK and DEF for each A-Counter
during damage calculation only.) | ||
|
| ||
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Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Reptile / LV:
4 | ||
|
Atk:
1800 / Def:
1000 | ||
|
When this card is
destroyed by battle and sent to the Graveyard, place 2
A-Counters on the monster that destroyed it. (If a monster
with an A-Counter battles an "Alien" monster, it loses 300 ATK
and DEF for each A-Counter during damage calculation
only.) | ||
|
| ||
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Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Machine / LV:
3 | ||
|
Atk:
300 / Def:
1200 | ||
|
When a "roid" monster is
added from your Graveyard to your hand, you can Special Summon
that monster. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Dinosaur / LV:
2 | ||
|
Atk:
500 / Def:
500 | ||
|
If this card is destroyed
by an effect and sent to the Graveyard, select 1 Level 4 or
lower Dinosaur-Type monster from your Deck and Special Summon
it. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Water | ||
|
Type:
Reptile / LV:
6 | ||
|
Atk:
2400 / Def:
1000 | ||
|
During battle between this
attacking card and a Defense Position monster whose DEF is
lower than the ATK of this card, inflict the difference as
Battle Damage to your opponent. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Wind | ||
|
Type:
Dinosaur / LV:
3 | ||
|
Atk:
1000 / Def:
500 | ||
|
When this card is sent
from the field to the Graveyard, except when destroyed by
battle, it is returned to the owner's hand. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Dinosaur / LV:
4 | ||
|
Atk:
1200 / Def:
2000 | ||
|
When this card is selected
as an attack target by your opponent's monster, this card is
changed to Defense Position. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Water | ||
|
Type:
Fish / LV:
2 | ||
|
Atk:
400 / Def:
600 | ||
|
By Tributing this card
while "Neo-Space" is on the field, Special Summon 1
"Neo-Spacian Aqua Dolphin" from your hand or
Deck. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Light | ||
|
Type:
Reptile / LV:
7 | ||
|
Atk:
2600 / Def:
2000 | ||
|
If you're Tributing a
monster on your side of the field that is owned by your
opponent, this card can be Normal Summoned with 1 Tribute.
Once per turn, you can place 1 A-Counter on a monster on your
opponent's side of the field. (If a monster with an A-Counter
battles an "Alien" monster, it loses 300 ATK and DEF for each
A-Counter during damage calculation only.) | ||
|
| ||
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Effect Monster | |
|
Attribute:
Wind | ||
|
Type:
Machine / LV:
2 | ||
|
Atk:
300 / Def:
500 | ||
|
While this card is face-up
on your side of the field, your opponent cannot select a
face-up monster as an attack target except
"Decoyroid". | ||
|
| ||
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Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Warrior / LV:
3 | ||
|
Atk:
300 / Def:
600 | ||
|
During your opponent's
Battle Phase, by discarding this card from your hand, all
face-up "Destiny Hero" monsters on your side of the field gain
800 ATK until the end of this turn. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Warrior / LV:
6 | ||
|
Atk:
2100 / Def:
1000 | ||
|
Once per turn, by
Tributing 1 monster, this card gains 1000 ATK until the end of
this turn. If this card attacks, it is changed to Defense
Position at the end of the Battle Phase. While this card is in
the Graveyard, one time only, when you draw a Monster Card
during your Draw Phase you can show it to your opponent and
Special Summon it. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Warrior / LV:
4 | ||
|
Atk:
100 / Def:
2700 | ||
|
If this card is in face-up
Defense Position during your opponent's Standby Phase, your
opponent draws 1 card. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Warrior / LV:
8 | ||
|
Atk:
3400 / Def:
2400 | ||
|
This card cannot be Normal
Summoned or Set. This card cannot be Special Summoned except
by Tributing 3 monsters, including at least 1 "Destiny Hero"
monster. If this card is Special Summoned, halve your
opponent's Life Points during your opponent's next Standby
Phase. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Warrior / LV:
5 | ||
|
Atk:
1000 / Def:
1000 | ||
|
This card cannot be
Special Summoned. This card can attack twice during the same
Battle Phase. If this card is destroyed, you can Special
Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK
1000/DEF 1000) during your next Standby
Phase. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Warrior / LV:
4 | ||
|
Atk:
1000 / Def:
1000 | ||
|
If this card is destroyed
by battle and sent to the Graveyard, Special Summon 1 "Destiny
Hero" monster from your Graveyard (except a "Destiny Hero -
Fear Monger") during your next Standby
Phase. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Light | ||
|
Type:
Machine / LV:
5 | ||
|
Atk:
1000 / Def:
2000 | ||
|
While this card is face-up
on the field, you can select and add 1 "Alien" card from your
Deck to your hand instead of conducting your normal draw
during your Draw Phase. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Dinosaur / LV:
4 | ||
|
Atk:
0 / Def:
2000 | ||
|
While this card is face-up
on your side of the field, this card cannot be removed from
play. Place 2 counters on this card each time a Dinosaur-Type
Monster Card is sent to your Graveyard. By Tributing this
card, select and Special Summon 1 Dinosaur-Type monster from
your Deck whose Level is equal to or lower than the number of
counters on this card when it was Tributed. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Water | ||
|
Type:
Warrior / LV:
3 | ||
|
Atk:
600 / Def:
800 | ||
|
Once per turn, by
discarding 1 card from your hand, look at your opponent's hand
and select 1 Monster Card in it. If there is a monster on your
side of the field with ATK greater than or equal to the ATK of
the selected monster, destroy the selected Monster Card and
inflict 500 damage to your opponent. If there is no monster on
your side of the field with ATK greater than or equal to the
ATK of the selected monster, take 500
damage. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Dark | ||
|
Type:
Beast / LV:
3 | ||
|
Atk:
1000 / Def:
500 | ||
|
Once per turn, you can
select 1 face-up monster on your opponent's side of the field.
While this card is face-up on your side of the field, until
the end of this turn this card's name is treated as the
selected monster's name, and it gets the selected monster's
effect(s). | ||
|
| ||
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Effect Monster | |
|
Attribute:
Fire | ||
|
Type:
Insect / LV:
3 | ||
|
Atk:
500 / Def:
500 | ||
|
This card gains 400 ATK
for each Spell and Trap Card on your opponent's side of the
field. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Wind | ||
|
Type:
Winged Beast / LV:
3 | ||
|
Atk:
800 / Def:
800 | ||
|
This card gains ATK equal
to the Level of the monster that it battles x 200 during the
Damage Step only. If this card attacks, it is removed from
play at the end of the Damage Step and returned to your side
of the field in face-up Attack Position at the beginning of
your next turns Battle Phase. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Fire | ||
|
Type:
Machine / LV:
6 | ||
|
Atk:
1600 / Def:
1800 | ||
|
While this card is face-up
on your side of the field, when a "roid" monster on your side
of the field is destroyed by battle and sent to the Graveyard,
you can return that monster to the hand. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Water | ||
|
Type:
Machine / LV:
4 | ||
|
Atk:
800 / Def:
1800 | ||
|
This card can attack your
opponent directly. When it does, any Battle Damage this card
inflicts to your opponent becomes the original ATK of this
card. You can change this card to Defense Position at the end
of the Damage Step. | ||
|
| ||
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Effect Monster | |
|
Attribute:
Earth | ||
|
Type:
Dinosaur / LV:
8 | ||
|
Atk:
3000 / Def:
2200 | ||
|
If this card is in Attack
Position at the beginning of your Battle Phase, first, you can
and must attack all monsters on your opponent's side of the
field once each with this card. | ||
|
| ||
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Fusion Monster | |
|
Attribute:
Fire | ||
|
Type:
Machine / LV:
6 | ||
|
Atk:
2300 / Def:
1800 | ||
|
"Rescueroid" +
"Ambulanceroid" This monster cannot be Special Summoned except
by Fusion Summon. Once per turn, when a monster on your side
of the field is destroyed by battle and sent to the Graveyard,
you can Special Summon that monster in Defense
Position. | ||
|
| ||
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Fusion Monster | |
|
Attribute:
Dark | ||
|
Type:
Machine / LV:
9 | ||
|
Atk:
? / Def:
? | ||
|
"Cyber Dragon" + 1 or more
Machine-Type monsters This monster cannot be Special Summoned
except by Fusion Summon. When this card is Fusion Summoned,
send all the cards on your side of the field to the Graveyard
except this card. The original ATK and DEF of this card become
the number of Fusion Material Monsters you used for the Fusion
Summon of this card x 800 points. This card can attack as many
of your opponent's monsters each turn as the number of Fusion
Material Monsters you used for the Fusion Summon of this
card. | ||
|
| ||
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Fusion Monster | |
|
Attribute:
Water | ||
|
Type:
Warrior / LV:
7 | ||
|
Atk:
2500 / Def:
2000 | ||
|
"Elemental Hero Neos" +
"Neo-Spacian Aqua Dolphin" This card can only be Special
Summoned from your Fusion Deck by returning the above cards
from your side of the field to the Deck. (You do not use
"Polymerization".) Once per turn, by discarding 1 card from
your hand, select 1 random card from your opponent's hand and
destroy it. This card returns to the Fusion Deck during the
End Phase. | ||
|
| ||
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Fusion Monster | |
|
Attribute:
Dark | ||
|
Type:
Warrior / LV:
7 | ||
|
Atk:
2500 / Def:
2000 | ||
|
"Elemental Hero Neos" +
"Neo-Spacian Dark Panther" This card can only be Special
Summoned from your Fusion Deck by returning the above cards
from your side of the field to the Deck. (You do not use
"Polymerization".) You can select 1 face-up Effect Monster on
the field if it's not already selected by this card. While
this card is face-up on your side of the field, the selected
monster's effect is negated until it is removed from the
field. (You can select up to 1 monster at a time with this
effect.) This card returns to the Fusion Deck during the End
Phase. | ||
|
| ||
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Fusion Monster | |
|
Attribute:
Fire | ||
|
Type:
Warrior / LV:
7 | ||
|
Atk:
2500 / Def:
2000 | ||
|
"Elemental Hero Neos" +
"Neo-Spacian Flare Scarab" This card can only be Special
Summoned from your Fusion Deck by returning the above cards
from your side of the field to the Deck. (You do not use
"Polymerization".) This card gains 400 ATK for each Spell and
Trap Card on the field. This card returns to the Fusion Deck
during the End Phase. | ||
|
| ||
![]() |
Fusion Monster | |
|
Attribute:
Earth | ||
|
Type:
Machine / LV:
8 | ||
|
Atk:
3000 / Def:
2000 | ||
|
"Steamroid" + "Drillroid"
+ "Submarineroid" A Fusion Summon of this card can only be
conducted with the above Fusion Material Monsters. During
battle between this attacking card and a Defense Position
monster whose DEF is lower than the ATK of this card, inflict
the difference as Battle Damage to your
opponent. | ||
|
| ||
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Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Select 1 face-up monster
on the field to activate this card. Special Summon 1
"Neo-Spacian" monster from your hand to the same side of the
field as the selected monster. The selected monster gains ATK
equal to the ATK of the monster that was Special Summoned by
this effect. When this card is removed from the field, return
the monster that was Special Summoned by this card's effect to
the hand. | ||
|
| ||
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Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Send all "Chrysalis"
monsters from your side of the field to the Graveyard, and
Special Summon 1 monster from your hand or Deck that is
written in the card text of those cards. | ||
|
| ||
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Spell | |
|
Attribute:
Equip | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Equip only to a "Destiny
Hero" monster. If the equipped monster attacks, destroy 1
Spell or Trap Card on the field at the end of the Damage
Step. | ||
|
| ||
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Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
If there are no face-up
"Destiny Hero" monsters on your side of the field, you can
Special Summon 1 Level 4 or lower "Destiny Hero" monster from
your hand. | ||
|
| ||
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Spell | |
|
Attribute:
Field | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
When a "Destiny Hero"
monster attacks, if its ATK is lower than the ATK of the
attack target, the attacking monster gains 1000 ATK during
damage calculation only. | ||
|
| ||
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Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Special Summon 1
"Elemental Hero" monster from your hand. This turn, that
monster cannot attack, and returns to its owner's hand during
the End Phase. | ||
|
| ||
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Spell | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Send, from your Deck to
the Graveyard, Fusion Material Monsters that are listed on a
Fusion Monster Card, and select that 1 Fusion Monster from
your Fusion Deck. Special Summon a Fusion Monster from your
Fusion Deck with the same name as the selected Fusion Monster
during your 2nd Standby Phase after this card's activation.
(This Special Summon is treated as a Fusion Summon.) When this
card is removed from the field, destroy that monster. When the
monster is destroyed, destroy this card. | ||
|
| ||
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Spell | |
|
Attribute:
Field | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Both players can Normal
Summon or Set monsters without Tribute(s) by paying 1000 Life
Points x the number of monsters needed to Tribute Summon
them. | ||
|
| ||
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Spell | |
|
Attribute:
Field | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
"Elemental Hero Neos" and
all Fusion Monsters that list "Elemental Hero Neos" as a
Fusion Material Monster gain 500 ATK. Fusion Monsters that
list "Elemental Hero Neos" as a Fusion Material Monster do not
have to have their effects activated that return them to the
Fusion Deck during the End Phase. | ||
|
| ||
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Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Remove from play, from
your side of the field or your Graveyard, Fusion Material
Monsters that are listed on a DARK Machine-Type Fusion Monster
Card, and Special Summon that 1 Fusion Monster from your
Fusion Deck. (This Special Summon is treated as a Fusion
Summon.) | ||
|
| ||
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Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
When this face-down card
is destroyed and sent to the Graveyard by the effect of a
Spell or Trap Card controlled by your opponent, select 1
Quick-Play Spell Card from your Deck and Set it after showing
it to your opponent. | ||
|
| ||
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Spell | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Send to the Graveyard,
from your side of the field or your hand, Fusion Material
Monsters that are listed on a "Vehicroid" Fusion Monster Card,
and Special Summon that Fusion Monster from your Fusion Deck.
(This Special Summon is treated as a Fusion Summon.) The
Fusion Monster Special Summoned by this card cannot be
destroyed by the effects of Spells, Traps, and Effect
Monsters, and its effects cannot be
negated. | ||
|
| ||
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Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Select 1 monster with at
least 1 A-Counter on your opponent's side of the field and
take control of that monster. During each of your End Phases,
remove 1 A-Counter from that controlled monster. If all
A-Counters are removed from that monster, or that monster is
destroyed, destroy this card. | ||
|
| ||
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Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Send any number of
monsters from your side of the field to the Graveyard to
activate this card. Select from your Deck 1 "Alien" monster
whose Level is equal to the total Levels of the sent monsters,
and Special Summon it. If you fail to find a monster to
Special Summon, you take 2000 damage. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Each time a Machine-Type
monster(s) is Special Summoned, inflict 300 damage to your
opponent. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
After activation, this
card is treated as an Equip Card, and equip it to a "Destiny
Hero" monster on your side of the field. The equipped monster
gains 500 ATK. When the equipped monster destroys a monster
your opponent controls by battle and sends it to the
Graveyard, inflict 500 damage to your
opponent. | ||
|
| ||
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Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Activate only when a
"Destiny Hero" monster on your side of the field is destroyed
and sent to the Graveyard by your opponent's card effect.
Special Summon to your side of the field all "Destiny Hero"
monsters that were destroyed and sent to the Graveyard this
turn. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Discard 1 card from your
hand. Select 1 Dinosaur-Type monster in your Graveyard and
Special Summon it. An Effect Monster Special Summoned this way
has its effect negated. When this card is removed from the
field, destroy that monster. When the monster is destroyed,
destroy this card. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Send 1 "Alien" monster
from your side of the field to the Graveyard to activate this
card. Destroy 1 Spell or Trap Card on the
field. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Activate only during your
opponent's Standby Phase. Select 1 random card from your
opponent's hand and look at it. Unless the selected card or a
card with the same name is Normal Summoned or activated by the
end of your next turn, inflict 1000 damage to your opponent.
If the selected card or a card with the same name is Normal
Summoned or activated by the end of your next turn, you take
1000 damage. | ||
|
| ||
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Trap | |
|
Attribute:
Normal | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Activate only when your
opponent declares an attack while the only monsters on your
side of the field are Machine-Type "roid" monster(s). Draw 2
cards. | ||
|
| ||
![]() |
Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
|
Atk:
/ Def: | ||
|
Each time a Counter Trap
Card is activated, Special Summon 1 "Synthetic Seraphim Token"
(Fairy-Type/LIGHT/Level 1/ATK 300/DEF 300). | ||
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Trap | |
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Attribute:
Normal | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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Both players toss a coin
once. If a player's result is Heads, they gain 2000 Life
Points, and if their result is Tails, they take 2000
damage. | ||
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Trap | |
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Attribute:
Normal | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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When this face-down card
is destroyed and sent to the Graveyard, you can Special Summon
1 Level 4 or lower Machine-Type "roid" monster from your
hand. | ||
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Token | |
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Attribute:
Dark | ||
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Type:
Warrior / LV:
4 | ||
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Atk:
1000 / Def:
1000 | ||
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Special Summon with the
effect of "Destiny Hero - Double Dude". | ||
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