Avalanching Aussa
Card
Effect Monster
Attribute: Earth
Type: Spellcaster / LV: 4
Atk: 800 / Def: 1500
Once per turn, by Tributing 1 EARTH monster on your side of the field (except this card), Special Summon 1 EARTH monster from your hand. The monster Special Summoned by this effect is destroyed if "Avalanching Aussa" is removed from your side of the field.

Banisher of the Radiance
Card
Effect Monster
Attribute: Light
Type: Fairy / LV: 3
Atk: 1600 / Def: 0
While this card is face-up on the field, any card sent to the Graveyard is removed from play instead.

Batteryman D
Card
Effect Monster
Attribute: Light
Type: Thunder / LV: 1
Atk: 0 / Def: 1900
While this card is face-up on your side of the field, your opponent cannot select a Thunder-Type monster on your side of the field as an attack target (except "Batteryman D").

Blazing Hiita
Card
Effect Monster
Attribute: Fire
Type: Spellcaster / LV: 4
Atk: 800 / Def: 1500
Once per turn, by Tributing 1 FIRE monster on your side of the field (except this card), Special Summon 1 FIRE monster from your hand. The monster Special Summoned by this effect is destroyed if "Blazing Hiita" is removed from your side of the field.

Bountiful Artemis
Card
Effect Monster
Attribute: Light
Type: Fairy / LV: 4
Atk: 1600 / Def: 1700
While this card is face-up on the field, draw 1 card from your Deck each time a Counter Trap Card is activated.

Cyber Gymnast
Card
Effect Monster
Attribute: Earth
Type: Warrior / LV: 4
Atk: 800 / Def: 1800
Once per turn, by discarding 1 card from your hand, destroy 1 face-up Attack Position monster on your opponent's side of the field.

Cyber Kirin
Card
Effect Monster
Attribute: Light
Type: Machine / LV: 3
Atk: 300 / Def: 800
By Tributing this card, until the end of this turn, any effect damage inflicted to the controller of this card becomes 0.

Cyber Phoenix
Card
Effect Monster
Attribute: Fire
Type: Machine / LV: 4
Atk: 1200 / Def: 1600
While this card is in face-up Attack Position on your side of the field, negate the effects of any Spell or Trap Card that targets 1 Machine-Type monster on your side of the field. When this face-up card on the field attacks or is attacked, and it is destroyed as a result of battle and sent to the Graveyard, you can draw 1 card from your Deck.

Cyber Prima
Card
Effect Monster
Attribute: Light
Type: Warrior / LV: 6
Atk: 2300 / Def: 1600
When this card is Tribute Summoned, destroy all face-up Spell Cards on the field.

Cyber Tutu
Card
Effect Monster
Attribute: Earth
Type: Warrior / LV: 3
Atk: 1000 / Def: 800
If the ATK of each monster on your opponent's side of the field is higher than the ATK of this card, this card can attack your opponent's Life Points directly.

Destiny Hero - Captain Tenacious
Card
Effect Monster
Attribute: Dark
Type: Warrior / LV: 3
Atk: 800 / Def: 800
Once per turn, while this card is face-up on your side of the field, if a monster on your side of the field that includes "Destiny Hero" in its card name (except this card) is destroyed as a result of battle and sent to the Graveyard, you can Special Summon that 1 monster to your side of the field during your next Standby Phase.

Destiny Hero - Diamond Dude
Card
Effect Monster
Attribute: Dark
Type: Warrior / LV: 4
Atk: 1400 / Def: 1600
While this card is face-up on your side of the field, once per turn you can look at the top card of your Deck. If the card is a Normal Spell Card, send it to the Graveyard and you can activate the Normal Spell Card during the Main Phase of your next turn. If the card is not a Normal Spell Card, place it on the bottom of your Deck.

Destiny Hero - Doom Lord
Card
Effect Monster
Attribute: Dark
Type: Warrior / LV: 3
Atk: 600 / Def: 800
Once per turn, if this card is in face-up Attack Position on your side of the field, you can remove from play 1 of your opponent's monsters. The player who used this effect cannot declare an attack this turn, and the removed monster will be returned to the opponent's side of the field in the same battle position during your second Standby Phase after activation.

Destiny Hero - Dreadmaster
Card
Effect Monster
Attribute: Dark
Type: Warrior / LV: 8
Atk: ? / Def: ?
If this card was Special Summoned by the effect of "Clock Tower Prison", destroy all monsters on your side of the field except the ones that include "Destiny Hero" in their card names, then you can Special Summon up to 2 monsters from your Graveyard that include "Destiny Hero" in their card names. During the turn this card is Special Summoned, monsters on your side of the field that include "Destiny Hero" in their card names cannot be destroyed, and all Battle Damage inflicted to the controller of this card becomes 0 during battle involving monsters on your side of the field that include "Destiny Hero" in their card names. The ATK and DEF of this card are equal to the combined original ATK of all monsters on your side of the field (except this card) that include "Destiny Hero" in their card names.

Guard Dog
Card
Effect Monster
Attribute: Earth
Type: Beast / LV: 3
Atk: 1500 / Def: 500
FLIP: Your opponent cannot Special Summon for the rest of this turn.

Harpies Pet Baby Dragon
Card
Effect Monster
Attribute: Wind
Type: Dragon / LV: 4
Atk: 1200 / Def: 600
This card accumulates effects according to the number of monsters on your side of the field that include "Harpie" in their names (other than "Harpie's Pet Baby Dragon" and "Harpie’s Brother"). At least 1: While this card is face-up on the field, your opponent cannot select monsters on your side of the field as attack targets if they include "Harpie" in their card names (other than "Harpie's Pet Baby Dragon" and "Harpie’s Brother"). At least 2: Double the original ATK and DEF of this card. At least 3: Once per turn, you can destroy 1 card on your opponent's side of the field.

Herald of Green Light
Card
Effect Monster
Attribute: Light
Type: Fairy / LV: 2
Atk: 300 / Def: 500
Send this card and 1 other Fairy-Type monster from your hand to the Graveyard to activate this effect. Negate the activation of your opponent's Spell Card and destroy it. This effect can be activated during either player's turn.

Herald of Purple Light
Card
Effect Monster
Attribute: Light
Type: Fairy / LV: 2
Atk: 300 / Def: 500
Send this card and 1 other Fairy-Type monster from your hand to the Graveyard to activate this effect. Negate the activation of your opponent's Trap Card and destroy it. This effect can be activated during either player's turn.

Layard the Liberator
Card
Effect Monster
Attribute: Light
Type: Fairy / LV: 4
Atk: 1400 / Def: 1500
While this card is face-up on the field, add 2 of your removed from play Fairy-Type monsters to your hand each time a Counter Trap Card is activated.

Majestic Mech - Goryu
Card
Effect Monster
Attribute: Light
Type: Fairy / LV: 8
Atk: 2900 / Def: 1800
You can Normal Summon this card by Tributing 1 monster. If you Normal Summon it this way, it is sent to the Graveyard during the End Phase. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.

Majestic Mech - Ohka
Card
Effect Monster
Attribute: Light
Type: Fairy / LV: 6
Atk: 2400 / Def: 1400
You can Normal Summon this card without Tributing a monster. If you Normal Summon it this way, it is sent to the Graveyard during the End Phase.

Majestic Mech - Senku
Card
Effect Monster
Attribute: Light
Type: Fairy / LV: 4
Atk: 1000 / Def: 500
If this card attacks your opponent's Life Points directly, draw 1 card from your Deck. This card is sent to the Graveyard during the End Phase of the turn it was Normal Summoned, Flip Summoned or Special Summoned.

Raging Eria
Card
Effect Monster
Attribute: Water
Type: Spellcaster / LV: 4
Atk: 800 / Def: 1500
Once per turn, by Tributing 1 WATER monster on your side of the field (except this card), Special Summon 1 WATER monster from your hand. The monster Special Summoned by this effect is destroyed if "Raging Eria" is removed from your side of the field.

Royal Knight
Card
Effect Monster
Attribute: Light
Type: Fairy / LV: 3
Atk: 1300 / Def: 800
When this card destroys a monster as a result of battle and sends it to the Graveyard, increase your Life Points by the DEF of the destroyed monster.

Searchlightman
Card
Effect Monster
Attribute: Light
Type: Machine / LV: 3
Atk: 1000 / Def: 1000
FLIP: Your opponent cannot Set (or flip face-down) any cards for the rest of this turn.

Storming Wynn
Card
Effect Monster
Attribute: Wind
Type: Spellcaster / LV: 4
Atk: 800 / Def: 1500
Once per turn, by Tributing 1 WIND monster on your side of the field (except this card), Special Summon 1 WIND monster from your hand. The monster Special Summoned by this effect is destroyed if "Storming Wynn" is removed from your side of the field.

Super-Electromagnetic Voltech Dragon
Card
Effect Monster
Attribute: Light
Type: Thunder / LV: 5
Atk: 2400 / Def: 1000
If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect: - Batteryman D: Negate the effect of a Spell or Trap Card that targets this 1 card. - Batteryman C: During battle between this attacking card and a Defense Position Monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. - Batteryman AA: Increase the ATK of this card by 1000 points.

Swift Birdman Joe
Card
Effect Monster
Attribute: Wind
Type: Winged Beast / LV: 6
Atk: 2300 / Def: 1400
If you Tribute Summon this card by Tributing a WIND monster, return all Spell and Trap Cards on the field to the owners' hands.

Victory Viper XX03
Card
Effect Monster
Attribute: Light
Type: Machine / LV: 4
Atk: 1200 / Def: 1000
When this card destroys an opponent's monster as a result of battle, select and activate 1 of the following effects: - Increase the ATK of this card by 400 points. - Destroy 1 face-up Spell or Trap Card on the field. - Special Summon 1 "Option Token" to your side of the field. It always has the same Type, Attribute, Level, ATK and DEF as this card.

Voltanis the Adjudicator
Card
Effect Monster
Attribute: Light
Type: Fairy / LV: 8
Atk: 2800 / Def: 1400
After 1 of your Counter Trap Cards has been activated and has resolved, by Tributing all monsters on your side of the field, you can Special Summon this card. If this card is Special Summoned this way, you can destroy cards on your opponent's side of the field up to the number of Fairy-Type monsters you Tributed.

Whirlwind Weasel
Card
Effect Monster
Attribute: Wind
Type: Beast / LV: 3
Atk: 500 / Def: 1500
FLIP: Your opponent cannot activate any Spell or Trap Cards for the rest of this turn.

Elemental Hero Mariner
Card
Fusion Monster
Attribute: Water
Type: Warrior / LV: 5
Atk: 1400 / Def: 1000
"Elemental Hero Bubbleman" + "Elemental Hero Avian" This monster cannot be Special Summoned except by Fusion Summon. If you have any face-down cards in your Spell & Trap Card Zone, this card can attack your opponent's Life Points directly.

Elemental Hero Necroid Shaman
Card
Fusion Monster
Attribute: Dark
Type: Warrior / LV: 6
Atk: 1900 / Def: 1800
"Elemental Hero Wildheart" + "Elemental Hero Necroshade" This monster cannot be Special Summoned except by Fusion Summon. When this card is Special Summoned, destroy 1 monster on your opponent's side of the field. Then select 1 monster from your opponent's Graveyard and Special Summon it to your opponent's side of the field.

Elemental Hero Phoenix Enforcer
Card
Fusion Monster
Attribute: Fire
Type: Warrior / LV: 6
Atk: 2100 / Def: 1200
"Elemental Hero Avian" + "Elemental Hero Burstinatrix" This monster cannot be Special Summoned except by Fusion Summon. This card cannot be destroyed as a result of battle.

Elemental Hero Shining Phoenix Enforcer
Card
Fusion Monster
Attribute: Fire
Type: Warrior / LV: 8
Atk: 2500 / Def: 2100
"Elemental Hero Phoenix Enforcer" + "Elemental Hero Sparkman" This monster cannot be Special Summoned except by Fusion Summon. Increase the ATK of this card by 300 points for each card in your Graveyard that includes "Elemental Hero" in its card name. This card cannot be destroyed as a result of battle.

Elemental Hero Wild Wingman
Card
Fusion Monster
Attribute: Earth
Type: Warrior / LV: 8
Atk: 1900 / Def: 2300
"Elemental Hero Wildheart" + "Elemental Hero Avian" This monster cannot be Special Summoned except by Fusion Summon. By discarding 1 card from your hand, destroy 1 Spell or Trap Card on the field.

Celestial Transformation
Card
Spell
Attribute: Quick-Play
Type: / LV:
Atk: / Def:
Special Summon 1 Fairy-Type monster from your hand. Halve the ATK of that monster and destroy it during the End Phase.

Clock Tower Prison
Card
Spell
Attribute: Field
Type: / LV:
Atk: / Def:
Put 1 Clock Counter on this card during each of your opponent's Standby Phases. While there are 4 or more Clock Counters on this card, the controller of this card does not receive any Battle Damage. When this card with 4 or more Clock Counters is destroyed and sent to the Graveyard, Special Summon 1 "Destiny Hero - Dreadmaster" from your hand or Deck.

Dimensional Fissure
Card
Spell
Attribute: Continuous
Type: / LV:
Atk: / Def:
Any monster sent to the Graveyard is removed from play instead.

E - Emergency Call
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Add 1 monster from your Deck to your hand that includes "Elemental Hero" in its card name.

Grand Convergence
Card
Spell
Attribute: Quick-Play
Type: / LV:
Atk: / Def:
You can only activate this card while "Macro Cosmos" is on your side of the field. Inflict 300 points of damage to your opponent's Life Points and destroy all monsters on the field.

Guard Penalty
Card
Spell
Attribute: Quick-Play
Type: / LV:
Atk: / Def:
Select 1 monster on the field. If the selected monster is changed to Defense Position this turn, draw 1 card from your Deck.

H - Heated Heart
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Select 1 face-up monster on your side of the field to activate this card. Increase the ATK of that monster by 500 points. During battle between that attacking card and a Defense Position monster whose DEF is lower than the ATK of that card, inflict the difference as Battle Damage to your opponent's Life Points. These effects continue until the end of this turn.

HERO Flash!!
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Remove from play these cards in your Graveyard to activate this card: "H - Heated Heart", "E - Emergency Call", "R - Righteous Justice" and "O - Oversoul". Special Summon 1 Normal Monster from your Deck that includes "Elemental Hero" in its card name. This turn, Normal Monsters on your side of the field that include "Elemental Hero" in their card names can attack your opponent's Life Points directly.

Misfortune
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Select 1 face-up monster on your opponent's side of the field to activate this card. Inflict damage to your opponent's Life Points equal to half the original ATK of the selected monster. Your monsters cannot attack this turn.

O - Oversoul
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Select 1 Normal Monster in your Graveyard that includes "Elemental Hero" in its card name and Special Summon it to your side of the field.

Power Capsule
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Select 1 face-up "Victory Viper XX03" on your side of the field to activate this card. Select 1 effect of "Victory Viper XX03", and apply the effect as this card's effect.

R - Righteous Justice
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Destroy Spell or Trap Cards on the field equal to the number of face-up cards on your side of the field that include "Elemental Hero" in their card names.

D - Shield
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
You can only activate this card when an Attack Position monster on your side of the field that includes "Destiny Hero" in its card name is selected as an attack target. Change the attack target monster to Defense Position and equip it with this card (this card is treated as an Equip Card). This equipped monster cannot be destroyed as a result of battle.

D - Time
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
You can only activate this card when a monster on your side of the field that includes "Elemental Hero" in its card name is removed from the field. Add 1 monster from your Deck to your hand that includes "Destiny Hero" in its card name and whose Level is equal to or lower than that "Elemental Hero" monster.

Destiny Signal
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
You can only activate this card when a monster on your side of the field is destroyed as a result of battle and sent to the Graveyard. Special Summon 1 Level 4 or lower monster from your hand or Deck that includes "Destiny Hero" in its card name.

Destruction of Destiny
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Send 3 cards from the top of your Deck to the Graveyard, and take 1000 points of damage for each Spell or Trap Card you sent to the Graveyard by this effect.

Elemental Absorber
Card
Trap
Attribute: Continuous
Type: / LV:
Atk: / Def:
Remove from play 1 Monster Card in your hand. While this card is on the field, your opponent's monsters that have the same Attribute as the monster removed by this effect cannot declare an attack.

Elemental Recharge
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Increase your Life Points by 1000 points for each face-up monster on your side of the field that includes "Elemental Hero" in its card name.

Forced Back
Card
Trap
Attribute: Counter
Type: / LV:
Atk: / Def:
Negate the Normal Summon or Flip Summon of a monster and return the monster to its owner's hand.

Icarus Attack
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
By Tributing 1 Winged Beast-Type monster on your side of the field, destroy 2 cards on the field.

Life Equalizer
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
You can only activate this card when the difference between both players' Life Points is 8000 or more. Both players' Life Points become 3000.

Macro Cosmos
Card
Trap
Attribute: Continuous
Type: / LV:
Atk: / Def:
You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is on the field, any card sent to the Graveyard is removed from play instead.

Miraculous Descent
Card
Trap
Attribute: Continuous
Type: / LV:
Atk: / Def:
Select 1 of your Fairy-Type monsters that is removed from play and Special Summon it. When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card.

Shattered Axe
Card
Trap
Attribute: Continuous
Type: / LV:
Atk: / Def:
Select 1 face-up monster on the field. While this card is on the field, decrease the ATK of that monster by 500 points during each of your Standby Phases. When the monster is destroyed, destroy this card.