Cycroid
Card
Monster
Attribute: Earth
Type: Machine / LV: 3
Atk: 800 / Def: 1000
The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels!

Jerry Beans Man
Card
Monster
Attribute: Earth
Type: Machine / LV: 3
Atk: 800 / Def: 1000
Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.

Mad Lobster
Card
Monster
Attribute: Water
Type: Aqua / LV: 3
Atk: 1700 / Def: 1000
A gourmet food renowned by the Dark World upper crust. It has sensational flavor.

Soitsu (??)
Card
Monster
Attribute: Wind
Type: Fairy / LV: 3
Atk: 0 / Def: 0
Apparently totally unreliable, he wonders if he has incredible potential.

B.E.S Crystal Core
Card
Effect Monster
Attribute: Wind
Type: Fairy / LV: 5
Atk: 2100 / Def: 1000
Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster on your opponent's side of the field to face-up Defense Position.

Batteryman C
Card
Effect Monster
Attribute: Light
Type: Thunder / LV: 2
Atk: 0 / Def: 0
If all "Batteryman C"(s) on your side of the field are in Attack Position, increase the ATK of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field. If all "Batteryman C"(s) on your side of the field are in Defense Position, increase the DEF of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field.

Cyber Archfiend
Card
Effect Monster
Attribute: Dark
Type: Fiend / LV: 4
Atk: 1000 / Def: 2000
At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to the normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card.

Cyber Dragon
Card
Effect Monster
Attribute: Light
Type: Machine / LV: 5
Atk: 2100 / Def: 1600
If there is a monster on your opponent's side of the field and there are no monsters on your side of the field, you can Special Summon this card from your hand.

Cybernetic Cyclopean
Card
Effect Monster
Attribute: Earth
Type: Beast-Warrior / LV: 4
Atk: 1400 / Def: 200
While you have no cards in your hand, increase the ATK of this card by 1000 points.

Cybernetic Magician
Card
Effect Monster
Attribute: Light
Type: Spellcaster / LV: 6
Atk: 2400 / Def: 1000
Discard 1 card from your hand. The ATK of 1 face-up monster on the field becomes 2000 until the End Phase of this turn.

D.D.M. - Different Dimension Master
Card
Effect Monster
Attribute: Light
Type: Spellcaster / LV: 5
Atk: 1700 / Def: 1500
Discard 1 Spell Card from your hand. Special Summon 1 of your monsters that is currently removed from play. You can only activate this effect once per turn, during your Main Phase.

Dark Catapulter
Card
Effect Monster
Attribute: Earth
Type: Machine / LV: 4
Atk: 1000 / Def: 1500
During your Standby Phase, if this card is in Defense Position, put 1 counter on this card. By removing from play a number of card(s) in your Graveyard equal to the number of counters on this card, destroy that same number of Spell or Trap Card(s) on the field. Then remove all counter(s) from this card.

Des Frog
Card
Effect Monster
Attribute: Water
Type: Aqua / LV: 5
Atk: 1900 / Def: 0
When this card is Tribute Summoned successfully, you can Special Summon "Des Frog"(s) from your hand or Deck up to the same number of "T.A.D.P.O.L.E."(s) in your Graveyard.

Doitsu
Card
Effect Monster
Attribute: Earth
Type: Fairy / LV: 4
Atk: 100 / Def: 200
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Soitsu" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 2500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

Drillroid
Card
Effect Monster
Attribute: Earth
Type: Machine / LV: 4
Atk: 1600 / Def: 1600
If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation.

Ebon Magician Curran
Card
Effect Monster
Attribute: Dark
Type: Spellcaster / LV: 2
Atk: 1200 / Def: 0
During your Standby Phase, inflict 300 points of damage to your opponent's Life Points for each monster on your opponent's side of the field.

Elemental Hero Bubbleman
Card
Effect Monster
Attribute: Water
Type: Warrior / LV: 4
Atk: 800 / Def: 1200
If this is the only card in your hand, you can Special Summon this card from your hand. When this card is Normal Summoned, Flip Summoned or Special Summoned successfully, if there are no other cards on your side of the field and in your hand, you can draw 2 cards from your Deck.

Giant Kozaky
Card
Effect Monster
Attribute: Dark
Type: Fiend / LV: 4
Atk: 2500 / Def: 2400
If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card on the field is destroyed, inflict damage to the current controller's Life Points equal to the original ATK of this card.

Goblin Elite Attack Force
Card
Effect Monster
Attribute: Earth
Type: Fiend / LV: 4
Atk: 2200 / Def: 1500
If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.

Gyroid
Card
Effect Monster
Attribute: Wind
Type: Machine / LV: 3
Atk: 1000 / Def: 1000
Once per turn, if this card would be destroyed as a result of battle, it is not destroyed. (Damage calculation is applied normally).

Indomitable Fighter Lei Lei
Card
Effect Monster
Attribute: Earth
Type: Beast-Warrior / LV: 4
Atk: 2300 / Def: 0
If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.

Jetroid
Card
Effect Monster
Attribute: Wind
Type: Machine / LV: 4
Atk: 1200 / Def: 1800
At the time this card is selected as an attack target by your opponent's monster, the controller of this card can activate Trap Card(s) from their hand.

Mechanical Hound
Card
Effect Monster
Attribute: Earth
Type: Machine / LV: 7
Atk: 2800 / Def: 1500
While you have no cards in your hand, your opponent cannot activate Spell Cards.

Patroid
Card
Effect Monster
Attribute: Earth
Type: Machine / LV: 4
Atk: 1200 / Def: 1200
Pick up and look at 1 Set card on your opponent's side of the field, then return it to its original position. You can only activate this effect once per turn, during your Main Phase.

Poison Draw Frog
Card
Effect Monster
Attribute: Water
Type: Aqua / LV: 2
Atk: 100 / Def: 100
When this face-up card on the field is sent to the Graveyard (unless it was attacked while face-down and destroyed as a result of battle), you can draw 1 card from your Deck.

Protective Soul Ailin
Card
Effect Monster
Attribute: Light
Type: Fairy / LV: 1
Atk: 0 / Def: 0
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Indomitable Fighter Lei Lei" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

Steamroid
Card
Effect Monster
Attribute: Earth
Type: Machine / LV: 4
Atk: 1800 / Def: 1800
If this card attacks your opponent's monster, increase the ATK of this card by 500 points during the Damage Step only. If this card is attacked by your opponent's monster, decrease the ATK of this card by 500 points during the Damage Step only.

T.A.D.P.O.L.E.
Card
Effect Monster
Attribute: Water
Type: Aqua / LV: 1
Atk: 0 / Def: 0
When this card on your side of the field is destroyed as a result of battle and sent to your Graveyard, you can add any "T.A.D.P.O.L.E."(s) from your Deck to your hand. Then shuffle your Deck.

Tyranno Infinity
Card
Effect Monster
Attribute: Earth
Type: Dinosaur / LV: 4
Atk: ? / Def: 0
The original ATK of this card is the number of your removed from play Dinosaur-Type monsters x 1000.

UFOroid
Card
Effect Monster
Attribute: Light
Type: Machine / LV: 6
Atk: 1200 / Def: 1200
When this card is destroyed as a result of battle and sent to the Graveyard, you can Special Summon from your Deck 1 Machine-Type monster with an ATK of 1500 or less in face-up Attack Position. Then shuffle your Deck.

Winged Kuriboh LV10
Card
Effect Monster
Attribute: Light
Type: Fairy / LV: 10
Atk: 300 / Def: 200
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Transcendent Wings". By Tributing this face-up card on your side of the field, destroy all face-up Attack Position monsters on your opponent's side of the field and inflict damage to your opponent's Life Points equal to the combined original ATK of those destroyed monster(s). You can only activate this effect during your opponent's Battle Phase.

Wroughtweiler
Card
Effect Monster
Attribute: Earth
Type: Machine / LV: 3
Atk: 800 / Def: 1200
When this card is destroyed as a result of battle and sent to the Graveyard, add from your Graveyard to your hand 1 card that includes "Elemental Hero" in its card name, and 1 "Polymerization".

Cyber End Dragon
Card
Fusion Monster
Attribute: Light
Type: Machine / LV: 10
Atk: 4000 / Def: 2800
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.

Cyber Twin Dragon
Card
Fusion Monster
Attribute: Light
Type: Machine / LV: 8
Atk: 2800 / Def: 2100
"Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase.

Steam Gyroid
Card
Fusion Monster
Attribute: Earth
Type: Machine / LV: 6
Atk: 2200 / Def: 1600
"Gyroid" + "Steamroid"

UFOroid Fighter
Card
Fusion Monster
Attribute: Light
Type: Machine / LV: 10
Atk: ? / Def: ?
"UFOroid" + 1 Warrior-Type monster A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card.

Bubble Shuffle
Card
Spell
Attribute: Quick-Play
Type: / LV:
Atk: / Def:
You can only activate this card when there is a face-up "Elemental Hero Bubbleman" on the field. Change 1 "Elemental Hero Bubbleman" in face-up Attack Position on your side of the field and 1 monster in face-up Attack Position on your opponent's side of the field to Defense Position. Tribute the "Elemental Hero Bubbleman" that was changed to Defense Position and Special Summon 1 monster from your hand that includes "Elemental Hero" in its card name.

Des Croaking
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
You can only activate this card when there are 3 face-up "Des Frog" on your side of the field. Destroy all cards on your opponent's side of the field.

Dragons Mirror
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a Dragon-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon).

Fusion Recovery
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Add 1 "Polymerization", and 1 Fusion Material Monster that was used for a Fusion Summon, from your Graveyard to your hand.

Miracle Fusion
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card that includes "Elemental Hero" in its card name, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon).

Pot of Generosity
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Return 2 cards from your hand to your Deck. Then shuffle your Deck.

Power Bond
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). Increase the ATK of this Special Summoned Fusion Monster by an amount equal to its original ATK. During the End Phase of this turn, the player who activated this card takes damage equal to the original ATK of the Special Summoned monster.

Shiens Spy
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Select 1 face-up monster on your side of the field to activate this card. Until the End Phase of this turn, shift control of the selected monster to your opponent.

Skyscraper
Card
Spell
Attribute: Field
Type: / LV:
Atk: / Def:
When a monster that includes "Elemental Hero" in its card name attacks, if its ATK is lower than the ATK of the attack target, increase the ATK of the attacking monster by 1000 points during damage calculation only.

Spark Blaster
Card
Spell
Attribute: Equip
Type: / LV:
Atk: / Def:
You can only equip this card to "Elemental Hero Sparkman". During the Main Phase of your turn, you can change the battle position of 1 face-up monster. After you use this effect 3 times, destroy this card.

System Down
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Pay 1000 Life Points. Remove from play all Machine-Type monsters on your opponent's side of the field and in their Graveyard.

Transcendent Wings
Card
Spell
Attribute: Quick-Play
Type: / LV:
Atk: / Def:
Send to the Graveyard 1 "Winged Kuriboh" from your side of the field and 2 cards from your hand. Special Summon 1 "Winged Kuriboh LV10" from your hand or Deck.

A Rival Appears!
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Select 1 face-up monster on your opponent's side of the field. Special Summon from your hand 1 monster that has the same Level as the selected monster.

Conscription
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Pick up the top card of your opponent's Deck. If the picked-up card can be Normal Summoned, Special Summon it to your side of the field. If not, add that card to your opponent's hand.

D.D. Trap Hole
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
You can only activate this card when your opponent Sets 1 monster in Defense Position. Destroy and remove from play the Set monster and 1 monster on your side of the field.

Dimension Wall
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
You can only activate this card when your opponent declares an attack with a monster. Instead of you, your opponent takes the Battle Damage you would have taken as a result of this battle.

Fire Darts
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
You can only activate this card when you have no cards in your hand. Roll a six-sided die 3 times, and inflict damage to your opponent's Life Points equal to the total result of the die rolls x 100 points.

Magical Explosion
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
You can only activate this card when you have no cards in your hand. Inflict 200 points of damage to your opponent's Life Points for each Spell Card in your Graveyard.

Prepare to Strike Back
Card
Trap
Attribute: Continuous
Type: / LV:
Atk: / Def:
Each time your opponent declares an attack on a face-up Defense Position monster, toss a coin and call it. If you call it right, change the targeted face-up Defense Position monster to Attack Position. If you call it wrong, the controller of this card takes damage equal to the difference between the ATK of the attacking monster and the DEF of the attacked monster.

Rising Energy
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Discard 1 card from your hand. Increase the ATK of 1 face-up monster on the field by 1500 points until the End Phase of this turn.

Spiritual Earth Art - Kurogane
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Tribute 1 EARTH monster on your side of the field. Special Summon 1 Level 4 or lower EARTH monster from your Graveyard, except the Tributed monster.

Spiritual Fire Art - Kurenai
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Tribute 1 FIRE monster on your side of the field. Inflict damage to your opponent's Life Points equal to the original ATK of the Tributed monster.

Spiritual Water Art - Aoi
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Tribute 1 WATER monster on your side of the field. Look at your opponent's hand, select 1 card from it, and send that card to the Graveyard.

Spiritual Wind Art - Miyabi
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Tribute 1 WIND monster on your side of the field. Select 1 card on your opponent's side of the field, and return it to the bottom of the owner's Deck.