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Monster | |
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Attribute:
Wind | ||
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Type:
Warrior / LV:
3 | ||
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Atk:
1000 / Def:
1000 | ||
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A winged Elemental Hero
who wheels through the sky and manipulates the wind. His
signature move, Featherbreak, gives villainy a blow from
sky-high | ||
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Monster | |
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Attribute:
Fire | ||
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Type:
Warrior / LV:
3 | ||
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Atk:
1200 / Def:
800 | ||
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A flame manipulator who is
the only woman among the Elemental Heroes. Her Burstfire burns
away villainy. | ||
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Monster | |
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Attribute:
Earth | ||
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Type:
Warrior / LV:
4 | ||
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Atk:
800 / Def:
2000 | ||
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An Elemental Hero with a
clay body built-to-last. He will preserve his Elemental Hero
colleagues at any cost. | ||
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Monster | |
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Attribute:
Light | ||
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Type:
Warrior / LV:
4 | ||
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Atk:
1600 / Def:
1400 | ||
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An Elemental Hero and a
warrior of light who proficiently wields many kinds of
armaments. His Static Shockwave cuts off the path of
villainy. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Machine / LV:
6 | ||
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Atk:
2000 / Def:
2000 | ||
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This card cannot be
Special Summoned. The effects of your opponent's Effect
Monster that this monster destroys by battle are negated. If
this card attacks, your opponent cannot activate any Spell or
Trap Cards until the end of the Damage
Step. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Machine / LV:
8 | ||
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Atk:
3000 / Def:
3000 | ||
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This card cannot be
Special Summoned. When this card attacks with an ATK that is
higher than the DEF of a Defense Position monster, inflict the
difference as Battle Damage to your opponent's Life Points. If
this card attacks, your opponent cannot activate any Spell or
Trap Cards until the end of the Damage
Step. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Machine / LV:
4 | ||
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Atk:
1300 / Def:
1300 | ||
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If this card attacks, your
opponent cannot activate any Spell or Trap Cards until the end
of the Damage Step. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Spellcaster / LV:
3 | ||
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Atk:
500 / Def:
1500 | ||
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FLIP: Take control of 1
EARTH monster on your opponent's side of the field, for as
long as this card remains face-up on the
field. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Thunder / LV:
3 | ||
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Atk:
0 / Def:
0 | ||
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If all "Batteryman AA"(s)
on your side of the field are in Attack Position, this card
gains 1000 ATK for each "Batteryman AA" on your side of the
field. If all "Batteryman AA"(s) on your side of the field are
in Defense Position, this card gains 1000 DEF for each
"Batteryman AA" on your side of the field. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Rock / LV:
6 | ||
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Atk:
1200 / Def:
2400 | ||
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When a monster is returned
from the field to the owner's hand, the owner of the returned
monster selects and sends 1 card in their hand to the
Graveyard. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Warrior / LV:
| ||
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Atk:
/ Def: | ||
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When this card is removed
from play while face-up on your side of the field, you Special
Summon it during the End Phase. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Beast / LV:
3 | ||
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Atk:
1600 / Def:
300 | ||
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Any damage to you from a
card effect becomes 0. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Rock / LV:
2 | ||
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Atk:
800 / Def:
800 | ||
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FLIP: Your opponent
selects 1 monster they control. Switch control of the selected
monster and this card. | ||
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Effect Monster | |
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Attribute:
Water | ||
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Type:
Spellcaster / LV:
3 | ||
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Atk:
500 / Def:
1500 | ||
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FLIP: Take control of 1
WATER monster on your opponent's side of the field, for as
long as this card remains face-up on the
field. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Rock / LV:
4 | ||
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Atk:
1600 / Def:
1500 | ||
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While there is a face-down
Defense Position monster(s) on your side of the field, no
player can select this card as an attack target. Each time a
monster on your side of the field is Flip Summoned, inflict
300 damage to your opponent. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Rock / LV:
4 | ||
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Atk:
800 / Def:
1400 | ||
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Once per turn, you can
flip this card into face-down Defense Position. When this card
is Flip Summoned, return 1 monster on your opponent's side of
the field to its owner's hand. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Rock / LV:
6 | ||
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Atk:
2400 / Def:
1200 | ||
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Your opponent cannot
select a face-down Defense Position monster as an attack
target. | ||
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Effect Monster | |
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Attribute:
Fire | ||
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Type:
Spellcaster / LV:
3 | ||
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Atk:
500 / Def:
1500 | ||
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FLIP: Take control of 1
FIRE monster on your opponent's side of the field, for as long
as this card remains face-up on the field. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Zombie / LV:
1 | ||
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Atk:
? / Def:
0 | ||
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The original ATK of this
card becomes the number of "King of the Skull Servants" and
"Skull Servant" cards in your Graveyard x 1000. When this card
is destroyed by battle and sent to the Graveyard, by removing
from play 1 other "King of the Skull Servants" or "Skull
Servant" card in your Graveyard, Special Summon this
card. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Rock / LV:
4 | ||
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Atk:
100 / Def:
? | ||
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The original DEF of this
card becomes the number of your Rock-Type monsters that are
removed from play x 700. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Rock / LV:
5 | ||
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Atk:
1900 / Def:
1000 | ||
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This card cannot be Normal
Summoned or Set. This card cannot be Special Summoned except
by Tributing 1 "Monk Fighter". This card can attack twice
during the same turn. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Rock / LV:
2 | ||
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Atk:
500 / Def:
600 | ||
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Once per turn, you can
flip this card into face-down Defense Position. When this card
is Flip Summoned, destroy 1 monster on your opponent's side of
the field. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Rock / LV:
7 | ||
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Atk:
? / Def:
? | ||
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This card cannot be Normal
Summoned or Set. This card cannot be Special Summoned except
by removing from play a Rock-Type monster(s) in your
Graveyard. The original ATK and DEF of this card become the
number of Rock-Type monsters you removed from play when you
Special Summoned this card x 700 points. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Warrior / LV:
4 | ||
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Atk:
100 / Def:
1800 | ||
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Once per turn, you can
flip this card into face-down Defense Position. Negate the
activation of a Spell Card that targets this 1 face-down
monster. At that time, flip this card into face-up Defense
Position. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Insect / LV:
5 | ||
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Atk:
2000 / Def:
1800 | ||
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Each time this card
destroys 1 monster on your opponent's side of the field by
battle and sends it to the Graveyard, this card gains 500
ATK. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Rock / LV:
3 | ||
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Atk:
1000 / Def:
1900 | ||
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When this card is
destroyed by battle and sent to the Graveyard, inflict 500
damage to your opponent. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Rock / LV:
4 | ||
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Atk:
1100 / Def:
2000 | ||
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Once per turn, you can
flip this card into face-down Defense
Position. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Rock / LV:
3 | ||
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Atk:
1300 / Def:
1000 | ||
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Battle Damage to this
card's controller from a battle involving this card becomes
0. | ||
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Effect Monster | |
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Attribute:
Wind | ||
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Type:
Insect / LV:
7 | ||
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Atk:
2600 / Def:
1200 | ||
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If this card was Special
Summoned by the effect of "Ultimate Insect LV5", while it
remains on the field all of your opponent's monsters lose 700
ATK and DEF. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Warrior / LV:
4 | ||
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Atk:
1500 / Def:
800 | ||
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FLIP: Destroy 1 Defense
Position monster. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Fairy / LV:
1 | ||
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Atk:
300 / Def:
200 | ||
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After this card on the
field is destroyed and sent to the Graveyard, any Battle
Damage the controller of this card takes this turn becomes
0. | ||
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Effect Monster | |
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Attribute:
Wind | ||
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Type:
Spellcaster / LV:
3 | ||
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Atk:
500 / Def:
1500 | ||
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FLIP: Take control of 1
WIND monster on your opponent's side of the field, for as long
as this card remains face-up on the field. | ||
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Fusion Monster | |
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Attribute:
Wind | ||
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Type:
Warrior / LV:
6 | ||
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Atk:
2100 / Def:
1200 | ||
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"Elemental Hero Avian" +
"Elemental Hero Burstinatrix" This monster cannot be Special
Summoned except by Fusion Summon. When this card destroys a
monster by battle and sends it to the Graveyard, inflict
damage to your opponent equal to the ATK of the destroyed
monster. | ||
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Fusion Monster | |
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Attribute:
Light | ||
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Type:
Warrior / LV:
6 | ||
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Atk:
2400 / Def:
1500 | ||
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"Elemental Hero Sparkman"
+ "Elemental Hero Clayman" This monster cannot be Special
Summoned except by Fusion Summon. Once per turn, by discarding
1 card from your hand, select and destroy 1 face-up monster on
the field with original ATK less than the ATK of this
card. | ||
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Ritual Monster | |
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Attribute:
Light | ||
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Type:
Spellcaster / LV:
3 | ||
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Atk:
1200 / Def:
1400 | ||
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This card can only be
Ritual Summoned with the Ritual Spell Card, "Doriado's
Blessing". The Attribute of this card is also treated as WIND,
WATER, FIRE, and EARTH while it is face-up on the
field. | ||
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Ritual Monster | |
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Attribute:
Light | ||
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Type:
Fiend / LV:
8 | ||
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Atk:
2500 / Def:
1500 | ||
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This card can only be
Ritual Summoned with the Ritual Spell Card, "Final Ritual of
the Ancients". Once per turn, by discarding 1 Spell Card from
your hand, take control of 1 monster on your opponent's side
of the field until the end of this turn. | ||
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Spell | |
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Attribute:
Normal | ||
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Type:
/ LV:
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Atk:
/ Def: | ||
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Pay 500 Life Points.
Special Summon 1 "Batteryman" monster from your
Graveyard. | ||
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Spell | |
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Attribute:
Normal | ||
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Type:
/ LV:
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Atk:
/ Def: | ||
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Pay 800 Life Points.
Select 1 face-up monster on your opponent's side of the field.
Take control of the selected card until the end of this
turn. | ||
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Spell | |
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Attribute:
Normal | ||
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Type:
/ LV:
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Atk:
/ Def: | ||
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Remove from play all cards
in your hand and on your side of the field. Draw cards until
you have 2 cards in your hand. | ||
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