Elemental Hero Avian
Card
Monster
Attribute: Wind
Type: Warrior / LV: 3
Atk: 1000 / Def: 1000
A winged Elemental Hero who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high

Elemental Hero Burstinatrix
Card
Monster
Attribute: Fire
Type: Warrior / LV: 3
Atk: 1200 / Def: 800
A flame manipulator who is the only woman among the Elemental Heroes. Her Burstfire burns away villainy.

Elemental Hero Clayman
Card
Monster
Attribute: Earth
Type: Warrior / LV: 4
Atk: 800 / Def: 2000
An Elemental Hero with a clay body built-to-last. He will preserve his Elemental Hero colleagues at any cost.

Elemental Hero Sparkman
Card
Monster
Attribute: Light
Type: Warrior / LV: 4
Atk: 1600 / Def: 1400
An Elemental Hero and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.

Ancient Gear Beast
Card
Effect Monster
Attribute: Earth
Type: Machine / LV: 6
Atk: 2000 / Def: 2000
This card cannot be Special Summoned. The effects of your opponent's Effect Monster that this monster destroys by battle are negated. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.

Ancient Gear Golem
Card
Effect Monster
Attribute: Earth
Type: Machine / LV: 8
Atk: 3000 / Def: 3000
This card cannot be Special Summoned. When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.

Ancient Gear Soldier
Card
Effect Monster
Attribute: Earth
Type: Machine / LV: 4
Atk: 1300 / Def: 1300
If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.

Aussa the Earth Charmer
Card
Effect Monster
Attribute: Earth
Type: Spellcaster / LV: 3
Atk: 500 / Def: 1500
FLIP: Take control of 1 EARTH monster on your opponent's side of the field, for as long as this card remains face-up on the field.

Batteryman AA
Card
Effect Monster
Attribute: Light
Type: Thunder / LV: 3
Atk: 0 / Def: 0
If all "Batteryman AA"(s) on your side of the field are in Attack Position, this card gains 1000 ATK for each "Batteryman AA" on your side of the field. If all "Batteryman AA"(s) on your side of the field are in Defense Position, this card gains 1000 DEF for each "Batteryman AA" on your side of the field.

Criosphinx
Card
Effect Monster
Attribute: Earth
Type: Rock / LV: 6
Atk: 1200 / Def: 2400
When a monster is returned from the field to the owner's hand, the owner of the returned monster selects and sends 1 card in their hand to the Graveyard.

D.D. Survivor
Card
Effect Monster
Attribute: Dark
Type: Warrior / LV:
Atk: / Def:
When this card is removed from play while face-up on your side of the field, you Special Summon it during the End Phase.

Des Wombat
Card
Effect Monster
Attribute: Earth
Type: Beast / LV: 3
Atk: 1600 / Def: 300
Any damage to you from a card effect becomes 0.

Dummy Golem
Card
Effect Monster
Attribute: Earth
Type: Rock / LV: 2
Atk: 800 / Def: 800
FLIP: Your opponent selects 1 monster they control. Switch control of the selected monster and this card.

Eria the Water Charmer
Card
Effect Monster
Attribute: Water
Type: Spellcaster / LV: 3
Atk: 500 / Def: 1500
FLIP: Take control of 1 WATER monster on your opponent's side of the field, for as long as this card remains face-up on the field.

Grave Ohja
Card
Effect Monster
Attribute: Earth
Type: Rock / LV: 4
Atk: 1600 / Def: 1500
While there is a face-down Defense Position monster(s) on your side of the field, no player can select this card as an attack target. Each time a monster on your side of the field is Flip Summoned, inflict 300 damage to your opponent.

Guardian Statue
Card
Effect Monster
Attribute: Earth
Type: Rock / LV: 4
Atk: 800 / Def: 1400
Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to its owner's hand.

Hieracosphinx
Card
Effect Monster
Attribute: Earth
Type: Rock / LV: 6
Atk: 2400 / Def: 1200
Your opponent cannot select a face-down Defense Position monster as an attack target.

Hiita the Fire Charmer
Card
Effect Monster
Attribute: Fire
Type: Spellcaster / LV: 3
Atk: 500 / Def: 1500
FLIP: Take control of 1 FIRE monster on your opponent's side of the field, for as long as this card remains face-up on the field.

King of the Skull Servants
Card
Effect Monster
Attribute: Dark
Type: Zombie / LV: 1
Atk: ? / Def: 0
The original ATK of this card becomes the number of "King of the Skull Servants" and "Skull Servant" cards in your Graveyard x 1000. When this card is destroyed by battle and sent to the Graveyard, by removing from play 1 other "King of the Skull Servants" or "Skull Servant" card in your Graveyard, Special Summon this card.

Lost Guardian
Card
Effect Monster
Attribute: Earth
Type: Rock / LV: 4
Atk: 100 / Def: ?
The original DEF of this card becomes the number of your Rock-Type monsters that are removed from play x 700.

Master Monk
Card
Effect Monster
Attribute: Earth
Type: Rock / LV: 5
Atk: 1900 / Def: 1000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Monk Fighter". This card can attack twice during the same turn.

Medusa Worm
Card
Effect Monster
Attribute: Earth
Type: Rock / LV: 2
Atk: 500 / Def: 600
Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster on your opponent's side of the field.

Megarock Dragon
Card
Effect Monster
Attribute: Earth
Type: Rock / LV: 7
Atk: ? / Def: ?
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play a Rock-Type monster(s) in your Graveyard. The original ATK and DEF of this card become the number of Rock-Type monsters you removed from play when you Special Summoned this card x 700 points.

Mid Shield Gardna
Card
Effect Monster
Attribute: Earth
Type: Warrior / LV: 4
Atk: 100 / Def: 1800
Once per turn, you can flip this card into face-down Defense Position. Negate the activation of a Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position.

Millennium Scorpion
Card
Effect Monster
Attribute: Earth
Type: Insect / LV: 5
Atk: 2000 / Def: 1800
Each time this card destroys 1 monster on your opponent's side of the field by battle and sends it to the Graveyard, this card gains 500 ATK.

Mine Golem
Card
Effect Monster
Attribute: Earth
Type: Rock / LV: 3
Atk: 1000 / Def: 1900
When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent.

Moai Interceptor Cannons
Card
Effect Monster
Attribute: Earth
Type: Rock / LV: 4
Atk: 1100 / Def: 2000
Once per turn, you can flip this card into face-down Defense Position.

Monk Fighter
Card
Effect Monster
Attribute: Earth
Type: Rock / LV: 3
Atk: 1300 / Def: 1000
Battle Damage to this card's controller from a battle involving this card becomes 0.

Ultimate Insect LV7
Card
Effect Monster
Attribute: Wind
Type: Insect / LV: 7
Atk: 2600 / Def: 1200
If this card was Special Summoned by the effect of "Ultimate Insect LV5", while it remains on the field all of your opponent's monsters lose 700 ATK and DEF.

White Ninja
Card
Effect Monster
Attribute: Light
Type: Warrior / LV: 4
Atk: 1500 / Def: 800
FLIP: Destroy 1 Defense Position monster.

Winged Kuriboh
Card
Effect Monster
Attribute: Light
Type: Fairy / LV: 1
Atk: 300 / Def: 200
After this card on the field is destroyed and sent to the Graveyard, any Battle Damage the controller of this card takes this turn becomes 0.

Wynn the Wind Charmer
Card
Effect Monster
Attribute: Wind
Type: Spellcaster / LV: 3
Atk: 500 / Def: 1500
FLIP: Take control of 1 WIND monster on your opponent's side of the field, for as long as this card remains face-up on the field.

Elemental Hero Flame Wingman
Card
Fusion Monster
Attribute: Wind
Type: Warrior / LV: 6
Atk: 2100 / Def: 1200
"Elemental Hero Avian" + "Elemental Hero Burstinatrix" This monster cannot be Special Summoned except by Fusion Summon. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK of the destroyed monster.

Elemental Hero Thunder Giant
Card
Fusion Monster
Attribute: Light
Type: Warrior / LV: 6
Atk: 2400 / Def: 1500
"Elemental Hero Sparkman" + "Elemental Hero Clayman" This monster cannot be Special Summoned except by Fusion Summon. Once per turn, by discarding 1 card from your hand, select and destroy 1 face-up monster on the field with original ATK less than the ATK of this card.

Elemental Mistress Doriado
Card
Ritual Monster
Attribute: Light
Type: Spellcaster / LV: 3
Atk: 1200 / Def: 1400
This card can only be Ritual Summoned with the Ritual Spell Card, "Doriado's Blessing". The Attribute of this card is also treated as WIND, WATER, FIRE, and EARTH while it is face-up on the field.

Reshef the Dark Being
Card
Ritual Monster
Attribute: Light
Type: Fiend / LV: 8
Atk: 2500 / Def: 1500
This card can only be Ritual Summoned with the Ritual Spell Card, "Final Ritual of the Ancients". Once per turn, by discarding 1 Spell Card from your hand, take control of 1 monster on your opponent's side of the field until the end of this turn.

Battery Charger
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Pay 500 Life Points. Special Summon 1 "Batteryman" monster from your Graveyard.

Brain Control
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Pay 800 Life Points. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the end of this turn.

Card of Sanctity
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Remove from play all cards in your hand and on your side of the field. Draw cards until you have 2 cards in your hand.

Doriados Blessing
Card
Spell
Attribute: Ritual
Type: / LV:
Atk: / Def:
This card is used to Ritual Summon "Elemental Mistress Doriado". You must also Tribute monsters whose total Levels equal 3 or more from the field or your hand.

Double Attack
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Discard 1 Monster Card from your hand to the Graveyard. Select 1 monster on your side of the field with a lower Level than the discarded monster. The selected monster can attack twice this turn.

Final Ritual of the Ancients
Card
Spell
Attribute: Ritual
Type: / LV:
Atk: / Def:
This card is used to Ritual Summon "Reshef the Dark Being". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand.

Gift of the Martyr
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Send 1 monster on your side of the field to the Graveyard. Select 1 monster on your side of the field. The selected monster gains ATK equal to the ATK of the sent monster until the end of this turn.

Impenetrable Formation
Card
Spell
Attribute: Continuous
Type: / LV:
Atk: / Def:
Select 1 monster on your side of the field to activate this card. While you have 2 or more monsters on your side of the field, and all monsters on your side of the field are in Defense Position, the selected monster gains 700 DEF. When the selected monster is removed from the field, destroy this card.

Kaminote Blow
Card
Spell
Attribute: Normal
Type: / LV:
Atk: / Def:
Activate only if there is at least 1 face-up "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk" on your side of the field. Destroy the monster(s) that battle with these monsters on your side of the field this turn, at the end of each Damage Step.

Legendary Black Belt
Card
Spell
Attribute: Equip
Type: / LV:
Atk: / Def:
Equip only to "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk". When the equipped monster destroys your opponent's monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the DEF of the destroyed monster.

Nitro Unit
Card
Spell
Attribute: Equip
Type: / LV:
Atk: / Def:
Equip only to a monster on your opponent's side of the field. When the equipped monster is destroyed by battle and sent to the Graveyard, inflict damage to your opponent equal to the ATK of the equipped monster.

Shifting Shadows
Card
Spell
Attribute: Continuous
Type: / LV:
Atk: / Def:
Once per turn, by paying 300 Life Points, rearrange the face-down Defense Position monsters on your side of the field, then return them in face-down Defense Position.

Grave Lure
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Turn the top card of your opponent's Deck face-up, then your opponent shuffles their Deck. When your opponent draws the face-up card, immediately send it to the Graveyard.

Hero Signal
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Activate only when a monster on your side of the field is destroyed by battle and sent to the Graveyard. Special Summon 1 Level 4 or lower "Elemental Hero" monster from your hand or Deck.

Kozakys Self-Destruct Button
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Inflict 1000 damage to the player who destroyed this Set card.

Level Conversion Lab
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Select 1 monster in your hand and show it to your opponent, then roll a six-sided die. If the result is 1, send the selected monster to the Graveyard. If the result is 2-6, the Level of the selected monster becomes equal to the result until the end of this turn.

Minefield Eruption
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Inflict 1000 damage to your opponent for each face-up "Mine Golem" on your side of the field. After that, destroy all face-up "Mine Golem"(s) on your side of the field.

Mispolymerization
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Activate only when a Fusion Monster is Special Summoned. Return all face-up Fusion Monsters to their respective Fusion Decks.

Pikerus Second Sight
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Until your opponent's second End Phase, your opponent shows you all cards that they draw before adding them to their hand.

Rock Bombardment
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Select 1 Rock-Type monster in your Deck and send it to the Graveyard. Inflict 500 damage to your opponent. Then shuffle the Deck.

Royal Surrender
Card
Trap
Attribute: Counter
Type: / LV:
Atk: / Def:
Activate only when your opponent activates a Continuous Trap Card. Negate the activation and the effect of the card and destroy it.

Spell-Stopping Statute
Card
Trap
Attribute: Counter
Type: / LV:
Atk: / Def:
Activate only when your opponent activates a Continuous Spell Card. Negate the activation and the effect of the card and destroy it.

Token Feastevil
Card
Trap
Attribute: Normal
Type: / LV:
Atk: / Def:
Activate only when a Token(s) is Special Summoned. Destroy all Tokens on the field, and inflict 300 damage to your opponent for each destroyed Token.

Lone Wolf
Card
Trap
Attribute: Continuous
Type: / LV:
Atk: / Def:
You can only activate this card if there is only 1 monster on your side of the field, and it is "Chu-Ske the Mouse Fighter", "Monk Fighter" or "Master Monk". That monster is not destroyed as a result of battle, and is unaffected by any of your opponent's monster effects.