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Monster | |
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Attribute:
Dark | ||
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Type:
Machine / LV:
2 | ||
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Atk:
500 / Def:
500 | ||
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A freight car that is
exclusively for Dekoichi. It can transport anything, but most
cargo arrives broken. | ||
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Monster | |
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Attribute:
Wind | ||
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Type:
Winged Beast / LV:
2 | ||
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Atk:
500 / Def:
500 | ||
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A Harpie chick who aspires
to flit about beautifully and gorgeously, but attack
sharply. | ||
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Monster | |
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Attribute:
Earth | ||
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Type:
Machine / LV:
4 | ||
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Atk:
500 / Def:
1200 | ||
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A machine soldier that was
developed as a guard. It is made of rust-proof
metal. | ||
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Monster | |
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Attribute:
Fire | ||
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Type:
Machine / LV:
5 | ||
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Atk:
500 / Def:
2500 | ||
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The new form of the
enigmatic Inpachi, remodeled by cutting-edge Dark World
technology. Maneuverability has been sacrificed for strong
armor, which was considered more important. | ||
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Effect Monster | |
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Attribute:
Fire | ||
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Type:
Machine / LV:
2 | ||
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Atk:
300 / Def:
400 | ||
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This effect can be used
during either player's turn. When your opponent activates a
Trap Card, Tribute this face-up card to negate the activation
of the Trap Card and destroy it. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Machine / LV:
6 | ||
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Atk:
2300 / Def:
1100 | ||
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Put 3 counters on this
card when you Normal Summon it. This card is not destroyed as
a result of battle. If this card battles a monster, remove 1
counter from this card at the end of the Damage Step. If this
card battles without a counter, destroy this card at the end
of the Damage Step. | ||
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Effect Monster | |
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Attribute:
Water | ||
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Type:
Fish / LV:
3 | ||
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Atk:
1300 / Def:
1200 | ||
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When this card is Normal
Summoned successfully, no Trap Cards can be
activated. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Machine / LV:
4 | ||
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Atk:
1400 / Def:
1000 | ||
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FLIP: Draw 1 card. If you
have face-up "Bokoichi, the Freightening Car" card(s) on your
side of the field, draw an additional card for each of
them. | ||
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Effect Monster | |
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Attribute:
Wind | ||
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Type:
Winged Beast / LV:
3 | ||
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Atk:
1300 / Def:
1200 | ||
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When this card is Normal
Summoned successfully, no Trap Cards can be
activated. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Spellcaster / LV:
4 | ||
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Atk:
1500 / Def:
1200 | ||
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This monster gets the
following effect(s) while there is a monster(s) with the
following Attribute(s) on the field: * WATER: Control of this
card cannot switch. * WIND: If this card destroyed your
opponent's monster by battle, it can attack once again in a
row. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Dinosaur / LV:
4 | ||
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Atk:
1500 / Def:
1200 | ||
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This monster gets the
following effect(s) while there is a monster(s) with the
following Attribute(s) on the field: * FIRE: This card gains
500 ATK. * EARTH: Negate the effect of an Effect Monster that
this card destroyed by battle. | ||
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Effect Monster | |
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Attribute:
Fire | ||
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Type:
Pyro / LV:
2 | ||
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Atk:
300 / Def:
200 | ||
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During the End Phase of a
turn when this face-up card attacked or was attacked and was
destroyed by battle, Special Summon this card from the
Graveyard. This card cannot be Tributed for a Tribute
Summon. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Machine / LV:
7 | ||
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Atk:
2800 / Def:
2000 | ||
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This card can be Normal
Summoned or Set without Tribute. In that case, the original
ATK/DEF of this card become halved. | ||
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Effect Monster | |
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Attribute:
Fire | ||
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Type:
Pyro / LV:
4 | ||
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Atk:
2000 / Def:
0 | ||
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You can tribute up to 2
Pyro-Type Monsters. If you do this, this card gains ATK equal
to the number of Tributed monsters x 1000. During battle
between this card and a Defense Position monster whose DEF is
lower than the ATK of this card, inflict the difference as
Battle Damage to your opponent. Destroy this card at the end
of this turn. | ||
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Effect Monster | |
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Attribute:
Wind | ||
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Type:
Winged Beast / LV:
4 | ||
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Atk:
1300 / Def:
1400 | ||
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This card's name is always
treated as "Harpie Lady". All WIND monsters gain 300
ATK. | ||
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Effect Monster | |
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Attribute:
Wind | ||
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Type:
Winged Beast / LV:
4 | ||
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Atk:
1300 / Def:
1400 | ||
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This card's name is always
treated as "Harpie Lady". Negate the effects of any Flip
Effect Monsters that this monster destroys by
battle. | ||
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Effect Monster | |
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Attribute:
Wind | ||
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Type:
Winged Beast / LV:
4 | ||
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Atk:
1300 / Def:
1400 | ||
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This card's name is always
treated as "Harpie Lady". Your opponent's monster that battles
with this card cannot declare an attack for your opponent's
next 2 turns. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Machine / LV:
3 | ||
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Atk:
500 / Def:
500 | ||
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Once per turn, if you
control this monster on the field, you can equip it to a
face-up Machine-Type monster on your side of the field as an
Equip Card, OR unequip it and Special Summon it in face-up
Attack Position. When equipped to a monster by this card's
effect, that monster gains 500 ATK and DEF. (1 monster can
only be equipped with 1 Union Monster at a time. If the
equipped monster would be destroyed, this card is destroyed
instead.) | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Plant / LV:
4 | ||
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Atk:
1800 / Def:
1600 | ||
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Once per turn, you can
change the Attribute of this monster. | ||
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Effect Monster | |
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Attribute:
Fire | ||
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Type:
Pyro / LV:
3 | ||
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Atk:
1300 / Def:
1200 | ||
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When this card is Normal
Summoned successfully, no Trap Cards can be
activated. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Dragon / LV:
4 | ||
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Atk:
1600 / Def:
600 | ||
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Your opponent cannot
activate Trap Cards during the Battle
Phase. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Warrior / LV:
6 | ||
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Atk:
2300 / Def:
1700 | ||
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If you Normal Summon this
card, you must place it in face-down Defense Position. If this
card attacks a face-down Defense Position monster, destroy the
monster immediately with this card's effect without flipping
it face-up or applying damage calculation. You can return the
monster destroyed with this effect to the top of your
opponent's Deck instead of sending it to the
Graveyard. | ||
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Effect Monster | |
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Attribute:
Water | ||
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Type:
Aqua / LV:
4 | ||
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Atk:
900 / Def:
1800 | ||
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When this card is flipped
face-up, return 1 card on your opponent's side of the field to
the owner's hand. All WATER monsters on your side of the field
gain 200 ATK. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Machine / LV:
8 | ||
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Atk:
2700 / Def:
1500 | ||
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Increase the ATK of this
card by 500 points for each Machine-Type monster on the field
other than this card. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Beast-Warrior / LV:
4 | ||
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Atk:
1600 / Def:
600 | ||
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Your opponent cannot
activate Trap Cards during the Battle
Phase. | ||
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Effect Monster | |
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Attribute:
Fire | ||
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Type:
Pyro / LV:
3 | ||
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Atk:
100 / Def:
200 | ||
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This card can attack your
opponent directly. Each time this card successfully attacks
directly, it gains 1000 ATK. | ||
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Effect Monster | |
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Attribute:
Wind | ||
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Type:
Winged Beast / LV:
6 | ||
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Atk:
2400 / Def:
1400 | ||
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When this card is sent
directly from your hand to the Graveyard, add this card to the
Deck and shuffle it. | ||
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Effect Monster | |
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Attribute:
Wind | ||
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Type:
Warrior / LV:
4 | ||
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Atk:
1200 / Def:
1200 | ||
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If this card battles a
monster, toss a coin and call heads or tails before damage
calculation. If you call it right, destroy the opponent's
monster with this effect. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Warrior / LV:
3 | ||
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Atk:
1000 / Def:
1000 | ||
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Negate the effects of your
opponent's Spell Cards that target this card. During your
Standby Phase, by sending this face-up card to the Graveyard,
Special Summon 1 "Silent Swordsman LV5" from your hand or
Deck. (You cannot activate this effect the turn this card is
Normal Summoned, Special Summoned, or flipped
face-up.) | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Warrior / LV:
3 | ||
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Atk:
1300 / Def:
1200 | ||
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When this card is Normal
Summoned successfully, no Trap Cards can be
activated. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Thunder / LV:
8 | ||
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Atk:
2300 / Def:
3000 | ||
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This card cannot be
Special Summoned from the Graveyard. Once per turn, you can
select 1 monster from your Graveyard. Send 1 card from your
hand to the Graveyard and Special Summon the selected
monster. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Warrior / LV:
4 | ||
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Atk:
1600 / Def:
1500 | ||
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By Tributing this card,
Special Summon 1 "The Creator" from your
hand. | ||
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Effect Monster | |
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Attribute:
Fire | ||
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Type:
Pyro / LV:
6 | ||
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Atk:
2400 / Def:
1000 | ||
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When this card is Tribute
Summoned, randomly discard 1 card from your opponent's hand to
the Graveyard. If the discarded card was a Monster Card,
inflict damage to your opponent equal to the Level of the
monster x 100. | ||
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Effect Monster | |
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Attribute:
Wind | ||
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Type:
Insect / LV:
3 | ||
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Atk:
1400 / Def:
900 | ||
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If this card was Special
Summoned by the effect of "Ultimate Insect LV1", while it
remains on the field all of your opponent's monsters lose 300
ATK. During your Standby Phase, by sending this face-up card
to the Graveyard, Special Summon 1 "Ultimate Insect LV5" from
your hand or Deck. (You cannot activate this effect the turn
this card is Normal Summoned, Special Summoned, or flipped
face-up.) | ||
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Fusion Monster | |
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Attribute:
Dark | ||
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Type:
Warrior / LV:
6 | ||
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Atk:
2200 / Def:
1500 | ||
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"Dark Blade" + "Pitch-Dark
Dragon" Each time this card inflicts Battle Damage to your
opponent, you can select up to 3 Monster Cards from your
opponent's Graveyard and remove them from
play. | ||
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Fusion Monster | |
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Attribute:
Light | ||
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Type:
Fairy / LV:
6 | ||
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Atk:
300 / Def:
100 | ||
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"Mokey Mokey" + "Mokey
Mokey" + "Mokey Mokey" When this card is removed from the
field, you can Special Summon as many "Mokey Mokey" as
possible from your Graveyard. | ||
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Spell | |
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Attribute:
Normal | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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Discard 1 card from your
hand. Return 1 monster on the field to the top of the owner's
Deck. | ||
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Spell | |
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Attribute:
Equip | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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If the equipped monster
attacks a face-down Defense Position monster, it gains 1500
ATK during damage calculation only. | ||
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Spell | |
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Attribute:
Equip | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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A monster equipped with
this card loses 300 ATK and cannot change its Battle Position
or attack. If the equipped monster is destroyed, select 1
monster on the field and equip this card to that
monster. | ||
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