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Monster | |
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Attribute:
Earth | ||
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Type:
Insect / LV:
2 | ||
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Atk:
900 / Def:
200 | ||
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A huge scorpion inhabited
by the soul of a fiend. Usually it holds back, but has
untapped potential. | ||
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Monster | |
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Attribute:
Water | ||
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Type:
Reptile / LV:
1 | ||
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Atk:
350 / Def:
300 | ||
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He has a tranquil soul,
but carries a destiny that one day his heart shall be tainted
by evil.... | ||
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Monster | |
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Attribute:
Dark | ||
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Type:
Fiend / LV:
1 | ||
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Atk:
400 / Def:
400 | ||
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A workaholic fiend who
devotes everything to his research into the languages of Dark
World. His mind has collapsed because of working too
hard. | ||
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Monster | |
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Attribute:
Light | ||
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Type:
Fairy / LV:
1 | ||
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Atk:
300 / Def:
100 | ||
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An outcast angel. Nobody
knows what he is thinking at all. Sometimes he gets mad and
that is dreadful. | ||
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Monster | |
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Attribute:
Dark | ||
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Type:
Zombie / LV:
2 | ||
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Atk:
900 / Def:
0 | ||
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An apparition of those
said to formerly serve the Pharaoh. It has tremendous loyalty
that does not waiver. | ||
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Monster | |
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Attribute:
Earth | ||
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Type:
Zombie / LV:
2 | ||
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Atk:
900 / Def:
0 | ||
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The mummy of a soldier
that has been guarding the royal family for thousands of
years. Even now, its spirit does not allow anybody to
trespass. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Beast / LV:
3 | ||
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Atk:
500 / Def:
1500 | ||
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If there are 3 face-up
"3-Hump Lacooda" cards on your side of the field, Tribute 2 of
them to draw 3 cards. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Fairy / LV:
4 | ||
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Atk:
1300 / Def:
1000 | ||
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When this card destroys a
monster and sends it to the Graveyard as a result of battle,
increase your Life Points by the Level of the destroyed
monster x 300 points. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Fiend / LV:
3 | ||
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Atk:
500 / Def:
500 | ||
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If this card inflicts
Battle Damage to your opponent's Life Points, you can return 1
Trap Card from your Graveyard to the top of your
Deck. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Beast / LV:
3 | ||
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Atk:
900 / Def:
300 | ||
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FLIP: Flip 1 face-up
monster on the field into face-down Defense Position. You
cannot select "Desertapir". | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Zombie / LV:
4 | ||
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Atk:
1700 / Def:
1650 | ||
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If you Tribute Summon a
DARK monster, you can treat this 1 monster as 2 Tribute
Monsters for the Tribute Summon. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Rock / LV:
3 | ||
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Atk:
1500 / Def:
0 | ||
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When this card is sent
directly from your hand to the Graveyard by an effect of a
card controlled by your opponent, increase your Life Points by
2000 points. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Rock / LV:
3 | ||
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Atk:
1500 / Def:
0 | ||
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When this card is sent
directly from your hand to the Graveyard by an effect of a
card controlled by your opponent, inflict 2000 points of
damage to your opponent's Life Points. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Fiend / LV:
4 | ||
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Atk:
1600 / Def:
600 | ||
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When this card is sent
from the field to the Graveyard, each player selects 1 Level 3
or lower Normal Monster from their Deck, and adds it to their
hand after showing it to the opponent. The Decks are then
shuffled. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Spellcaster / LV:
3 | ||
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Atk:
600 / Def:
400 | ||
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While a face-up Level 3 or
lower Normal Monster is on your side of the field, your
opponent cannot select this card as an attack target. While
this card is face-up on your side of the field, any Battle
Damage to the controller of this card from battle involving a
Level 3 or lower Normal Monster becomes 0. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Beast-Warrior / LV:
5 | ||
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Atk:
1700 / Def:
1600 | ||
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You can Special Summon an
opponent's monster that is destroyed and sent to the Graveyard
by this card as a result of battle to your side of the field
in face-up Defense Position. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Fiend / LV:
4 | ||
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Atk:
0 / Def:
2000 | ||
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While this card is face-up
on the field, monsters that are destroyed as a result of
battle are returned to the owner's Deck (not sent to the
Graveyard). The Deck is then shuffled. | ||
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Effect Monster | |
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Attribute:
Water | ||
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Type:
Aqua / LV:
3 | ||
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Atk:
500 / Def:
1100 | ||
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You can substitute this
card for any 1 Fusion Material Monster. When you do this, the
other Fusion Material Monster(s) must be the correct one(s).
Discard this card from your hand to the Graveyard to add a
"Polymerization" from your Deck to your hand. The Deck is then
shuffled. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Warrior / LV:
4 | ||
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Atk:
1000 / Def:
1500 | ||
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When this card attacks a
face-down Defense Position monster and destroys it and sends
it to the Graveyard as a result of battle, your opponent
returns 1 random card from their hand to their Deck. Their
Deck is then shuffled. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Beast-Warrior / LV:
4 | ||
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Atk:
1000 / Def:
1000 | ||
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By tributing 1 Normal
Monster (except a Token) on your side of the field, inflict
800 points of damage to your opponent's Life
Points. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Fiend / LV:
3 | ||
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Atk:
200 / Def:
500 | ||
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FLIP: Select 1 monster on
your opponent's side of the field and destroy it. When this
card is sent directly from your hand to the Graveyard, return
1 Flip Effect Monster from your Graveyard to your
hand. | ||
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Effect Monster | |
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Attribute:
Fire | ||
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Type:
Warrior / LV:
2 | ||
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Atk:
500 / Def:
500 | ||
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If this card inflicts
Battle Damage to your opponent's Life Points, you can return 1
Continuous Spell Card from your Graveyard to the top of your
Deck. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Fiend / LV:
4 | ||
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Atk:
1100 / Def:
1900 | ||
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While this card is face-up
on the field, your opponent cannot draw a card(s) except
during Draw Phases. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Zombie / LV:
4 | ||
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Atk:
1800 / Def:
1500 | ||
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When this card is sent
from your hand to the Graveyard by an effect of a card
controlled by your opponent, return this card from the
Graveyard to your hand. | ||
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![]() |
Effect Monster | |
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Attribute:
Light | ||
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Type:
Spellcaster / LV:
3 | ||
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Atk:
300 / Def:
1600 | ||
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Toss a coin 3 times. If
all 3 results are Heads, destroy all monsters on your
opponent's side of the field. If all 3 results are Tails,
destroy all monsters on your side of the field. You can only
activate this effect once per turn, during your Main
Phase. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Spellcaster / LV:
3 | ||
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Atk:
1000 / Def:
1000 | ||
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FLIP: You can Special
Summon 1 Level 3 or lower Normal Monster from your Graveyard
to your side of the field. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Zombie / LV:
6 | ||
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Atk:
2500 / Def:
2000 | ||
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This card cannot be Normal
Summoned or Set. This card cannot be Special Summoned except
by the effect of "The First Sarcophagus". When this card is
Special Summoned, you can Special Summon up to 4 Level 2 or
lower Zombie-Type Normal Monsters from your
Graveyard. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Fiend / LV:
6 | ||
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Atk:
2500 / Def:
0 | ||
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While this card is face-up
on the field, all effects of Spell, Trap, and Monster Cards
that target a card(s) in the Graveyard or that activate in the
Graveyard are negated. | ||
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![]() |
Effect Monster | |
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Attribute:
Light | ||
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Type:
Fiend / LV:
4 | ||
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Atk:
1500 / Def:
500 | ||
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While there are no cards
in the hand and in the Spell & Trap Card Zones of this
card's controller, increase the ATK of this card by 1500
points. | ||
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![]() |
Spell | |
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Attribute:
Continuous | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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When there are 3 face-up
"7" cards on your side of the field, draw 3 cards from your
Deck. Then destroy all "7" cards. When this card is sent
directly from the field to your Graveyard, increase your Life
Points by 700 points. | ||
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![]() |
Spell | |
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Attribute:
Continuous | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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Each time card(s) are
discarded from your hand to the Graveyard by the effect of a
card controlled by your opponent, increase your Life Points by
1000 points. | ||
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![]() |
Spell | |
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Attribute:
Normal | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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You can only activate this
card while there is a face-up "Dark Magician" on your side of
the field. Destroy all Spell and Trap Cards on your opponent's
side of the field. | ||
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![]() |
Spell | |
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Attribute:
Normal | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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You can only activate this
card while there are 3 Normal Monsters of the same name
(except Tokens) on your side of the field. The 3 Normal
Monsters of the same name can attack your opponent's Life
Points directly during the turn this card is
activated. | ||
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![]() |
Spell | |
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Attribute:
Continuous | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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Face-up Normal Monsters on
the field are unaffected by your opponent's Spell Cards. This
card is destroyed during your second Standby Phase after
activation. | ||
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Spell | |
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Attribute:
Normal | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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Pay 800 Life Points. Pick
up 4 cards from the top of your Deck and Special Summon to
your side of the field all Level 3 or lower Normal Monsters
among the picked-up cards. Return all the other picked-up
cards to your Deck and the Deck is then
shuffled. | ||
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Spell | |
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Attribute:
Continuous | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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All face-up Level 4 or
higher monsters on the field are in Defense Position while
this card is active. | ||
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Spell | |
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Attribute:
Quick-Play | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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Select 1 face-up Normal
Monster (except a Token) on your side of the field when you
activate this card. When this card resolves, Tribute the
selected Normal Monster and destroy 1 monster on your
opponent's side of the field. | ||
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Spell | |
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Attribute:
Quick-Play | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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Return 1 Flip Effect
Monster from your Graveyard to the top of your
Deck. | ||
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![]() |
Spell | |
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Attribute:
Normal | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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Discard 1 card from your
hand. Destroy all Special Summoned monsters on the
field. | ||
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![]() |
Spell | |
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Attribute:
Normal | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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You do not have to pay any
Life Points to activate a Spell Card. | ||
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![]() |
Spell | |
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Attribute:
Equip | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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You can only equip this
card to a Level 3 or lower Normal Monster on your side of the
field. When you activate this card, Tribute all Normal
Monsters (except Tokens) on your side of the field, except the
equipped monster. Increase the ATK of the equipped monster by
1000 points for each Normal Monster that you
Tributed. | ||
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![]() |
Spell | |
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Attribute:
Normal | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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You can only activate this
card while there are 5 face-up Level 2 or lower Normal
Monsters on your side of the field. Both players discard all
cards in their hands, and destroy all cards on the field
except Level 2 or lower Normal Monsters. | ||
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![]() |
Spell | |
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Attribute:
Continuous | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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This card can only be
placed on the field by the effect of "The First
Sarcophagus". | ||
|
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![]() |
Spell | |
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Attribute:
Continuous | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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This card can only be
placed on the field by the effect of "The First
Sarcophagus". | ||
|
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![]() |
Spell | |
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Attribute:
Normal | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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Increase the original ATK
and DEF of all face-up Level 2 Normal Monsters (except Tokens)
on your side of the field by 1000 points until the End Phase.
Destroy all Level 2 Normal Monsters on your side of the field
during the End Phase. | ||
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![]() |
Spell | |
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Attribute:
Normal | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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Increase the original ATK
and DEF of all face-up Level 1 Normal Monsters (except Tokens)
on your side of the field by 2000 points until the End Phase.
Destroy all Level 1 Normal Monsters on your side of the field
during the End Phase. | ||
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Trap | |
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Attribute:
Normal | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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All face-up Effect
Monsters on the field are changed to Defense Position. During
the turn this card is activated, the original DEF of those
Effect Monsters become 0 and their battle positions cannot be
changed, except with a card effect. | ||
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Trap | |
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Attribute:
Continuous | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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Destroy any monster that
inflicts Battle Damage to a player's Life Points by attacking
directly. | ||
|
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![]() |
Trap | |
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Attribute:
Normal | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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All monsters on your side
of the field are changed to face-up Defense
Position. | ||
|
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![]() |
Trap | |
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Attribute:
Normal | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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You can only activate this
card during your opponent's turn. Select 1 face-up monster on
your opponent's side of the field. When you Normal Summon a
monster that is 1 Level lower than the selected monster during
your next turn, inflict damage to your opponent's Life Points
equal to the Level of the selected monster x 500
points. | ||
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Trap | |
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Attribute:
Continuous | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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During the End Phase of
each turn, select a number of Level 2 or lower Normal Monsters
from your Deck equal to the number of your Level 2 or lower
Normal Monsters destroyed as a result of battle during that
turn, and Special Summon them to your side of the field. The
Deck is then shuffled. | ||
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Trap | |
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Attribute:
Continuous | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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The Battle Positions of
face-up monsters that are flipped face-up after activation of
this card cannot be changed, except with a card
effect. | ||
|
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![]() |
Trap | |
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Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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During the End Phase of
each turn, change the Battle Positions of all face-up monsters
on the turn player's side of the field. | ||
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![]() |
Trap | |
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Attribute:
Normal | ||
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Type:
/ LV:
| ||
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Atk:
/ Def: | ||
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Select 1 face-up Level 2
or lower Normal Monster (except a Token) on your side of the
field when you activate this card. When this card resolves,
you can Tribute the selected Normal Monster and destroy 1 or 2
Spell or Trap Cards on your opponent's side of the
field. | ||
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![]() |
Trap | |
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Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
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Atk:
/ Def: | ||
|
Special Summon 1 Normal
Monster from your Graveyard in Defense Position. When this
card is removed from the field, the monster is destroyed. When
the monster is destroyed, destroy this
card. | ||
|
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Trap | |
|
Attribute:
Continuous | ||
|
Type:
/ LV:
| ||
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Atk:
/ Def: | ||
|
During each of your
opponent's End Phases, place 1 card face-up on your side of
the field from your hand or Deck in this order: "The Second
Sarcophagus", "The Third Sarcophagus". If 1 Sarcophagus card
is removed from your side of the field, all of them on your
side of the field are sent to the Graveyard. When you have all
3 Sarcophagus cards on your side of the field, send all
Sarcophagus cards on your side of the field to the Graveyard
to Special Summon 1 "Spirit of the Pharaoh" from your hand or
Deck. | ||
|
| ||
