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Monster | |
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Attribute:
Water | ||
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Type:
Reptile / LV:
8 | ||
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Atk:
2950 / Def:
2800 | ||
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His soul long-since
collapsed, his body recklessly continues onward, driven by a
lust for more power. He no longer resembles his former
self.... | ||
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Monster | |
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Attribute:
Earth | ||
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Type:
Insect / LV:
8 | ||
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Atk:
2800 / Def:
1500 | ||
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A gigantic insect-like
creature covered by thick armor. Everything in his path is
destroyed. | ||
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Monster | |
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Attribute:
Light | ||
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Type:
Fairy / LV:
2 | ||
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Atk:
500 / Def:
500 | ||
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A soul of light covered by
mystical shine. When you see its beautiful shape, your dream
will come true. | ||
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Monster | |
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Attribute:
Dark | ||
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Type:
Spellcaster / LV:
3 | ||
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Atk:
1100 / Def:
900 | ||
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One of the few people who
has a good command of Talismans. His history is a
mystery. | ||
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Monster | |
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Attribute:
Earth | ||
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Type:
Warrior / LV:
4 | ||
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Atk:
1600 / Def:
1600 | ||
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A wandering warrior who
seeks the sanctuary where he can gain the power of the
Archlords. To escape the temptation of evil fiends, he fights
solo day by day. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Warrior / LV:
3 | ||
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Atk:
900 / Def:
1400 | ||
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While there is a
Plant-Type monster on your side of the field, this card cannot
be attacked. By Tributing 1 Plant-Type monster on your side of
the field, destroy 1 Spell or Trap Card on the
field. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Fairy / LV:
8 | ||
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Atk:
2800 / Def:
2300 | ||
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This card cannot be Normal
Summoned or Set. This card cannot be Special Summoned except
by Tributing 1 face-up "Warrior of Zera" on your side of the
field while "The Sanctuary in the Sky" is on the field. If
"The Sanctuary in the Sky" is on your side of the field, by
discarding 1 LIGHT Monster Card from your hand to the
Graveyard, destroy all monsters on your opponent's side of the
field. If "The Sanctuary in the Sky" is not on your side of
the field, this effect is not applied. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Insect / LV:
1 | ||
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Atk:
100 / Def:
200 | ||
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When this face-up card on
the field attacks or is attacked and it is destroyed as a
result of battle, the player who destroyed it takes 1000
points of damage. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Rock / LV:
3 | ||
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Atk:
1200 / Def:
1300 | ||
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By sending 1 "Pot of
Greed" from your hand to the Graveyard, draw 3 cards from your
Deck. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Machine / LV:
6 | ||
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Atk:
2300 / Def:
1200 | ||
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Toss a coin 3 times. If at
least 2 of the results are Heads, select 1 card on your
opponent's side of the field and destroy it. You can only
activate this effect once per turn, during your Main
Phase. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Warrior / LV:
4 | ||
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Atk:
1000 / Def:
1000 | ||
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If this card attacks a
Defense Position monster with DEF 2000 or more, destroy the
monster with this card's effect without applying Damage
Calculation. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Machine / LV:
4 | ||
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Atk:
800 / Def:
2200 | ||
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Once per turn, during your
Main Phase 1, by paying 800 Life Points, this card can attack
your opponent's Life Points directly this
turn. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Fiend / LV:
1 | ||
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Atk:
0 / Def:
0 | ||
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While there is another
Fiend-Type monster on your side of the field, this card cannot
be attacked. The ATK and DEF of this card become the number of
Fiend-Type monsters on the field (excluding this card) x 1000
points. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Machine / LV:
4 | ||
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Atk:
1000 / Def:
1000 | ||
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When this card destroys a
monster and sends it to the Graveyard as a result of battle,
inflict damage to your opponent's Life Points equal to the
Level of the destroyed monster x 500
points. | ||
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Effect Monster | |
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Attribute:
Wind | ||
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Type:
Warrior / LV:
3 | ||
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Atk:
1100 / Def:
200 | ||
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By discarding 1 WIND
monster from your hand to the Graveyard, return all Spell and
Trap Cards on your opponent's side of the field to the owner's
hand. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Rock / LV:
3 | ||
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Atk:
1300 / Def:
1800 | ||
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A monster that battles
with this Defense Position card is returned to the top of the
owner's Deck at the end of the Damage Step. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Fiend / LV:
8 | ||
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Atk:
2800 / Def:
2300 | ||
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This card cannot be Normal
Summoned or Set. This card cannot be Special Summoned except
by Tributing 1 face-up "Warrior of Zera" on your side of the
field while "Pandemonium" is on the field. If "Pandemonium" is
on your side of the field when you Special Summon this card,
your opponent discards 3 random cards from their hand. If
"Pandemonium" is not on your side of the field, this effect is
not applied. | ||
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Effect Monster | |
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Attribute:
Water | ||
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Type:
Aqua / LV:
4 | ||
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Atk:
1500 / Def:
700 | ||
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While "Umi" is on the
field, this card can attack twice during the same Battle
Phase. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Machine / LV:
5 | ||
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Atk:
1700 / Def:
1700 | ||
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When this card destroys a
monster and sends it to the Graveyard as a result of battle,
inflict damage to your opponent's Life Points equal to the
Level of the destroyed monster x 500
points. | ||
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Effect Monster | |
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Attribute:
Water | ||
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Type:
Fish / LV:
2 | ||
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Atk:
800 / Def:
200 | ||
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The Battle Damage this
card inflicts by attacking your opponent's Life Points
directly is doubled. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Rock / LV:
3 | ||
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Atk:
1000 / Def:
800 | ||
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If the only cards on your
opponent's side of the field are Defense Position monsters,
this card can attack your opponent's Life Points
directly. | ||
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Effect Monster | |
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Attribute:
Fire | ||
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Type:
Pyro / LV:
4 | ||
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Atk:
1500 / Def:
1000 | ||
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While there is another
Pyro-Type monster on your side of the field, this card cannot
be attacked. This card inflicts 500 points of damage to your
opponent's Life Points during the End Phase of your
turn. | ||
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Effect Monster | |
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Attribute:
Wind | ||
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Type:
Machine / LV:
2 | ||
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Atk:
350 / Def:
650 | ||
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FLIP: Your opponent cannot
activate any Spell Cards until the end of the End Phase of the
next turn. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Zombie / LV:
3 | ||
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Atk:
400 / Def:
1500 | ||
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While there is another
Zombie-Type monster on your side of the field, your opponent
cannot select this card as an attack target. Each time a
Zombie-Type monster(s) is Special Summoned, send 2 cards from
the top of your opponent's Deck to the
Graveyard. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Rock / LV:
4 | ||
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Atk:
300 / Def:
2000 | ||
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Double any Battle Damage
your opponent takes when they attack this
monster. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Fairy / LV:
3 | ||
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Atk:
1600 / Def:
0 | ||
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By paying 500 Life Points,
select 1 "Mystical Shine Ball" from your hand or Deck, and
Special Summon it to your side of the
field. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Fairy / LV:
3 | ||
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Atk:
0 / Def:
0 | ||
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This card is unaffected by
any Spell Cards. While "The Sanctuary in the Sky" is on your
side of the field, and your Life Points are higher than your
opponent's Life Points, increase the ATK and DEF of this card
by the difference between your and your opponent's Life
Points. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Fairy / LV:
6 | ||
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Atk:
2400 / Def:
0 | ||
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If your Life Points are
higher than your opponent's Life Points, activate this card's
effect by Tributing this card from your side of the field.
Inflict damage to your opponent's Life Points equal to the
difference between your and your opponent's Life Points. If
"The Sanctuary in the Sky" is not on your side of the field,
this effect is not applied. When you activate this effect, you
cannot conduct your Battle Phase this turn. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Fairy / LV:
4 | ||
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Atk:
0 / Def:
1700 | ||
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If you have no cards in
your hand at the end of your opponent's End Phase, draw 1 card
from your Deck during your next Standby
Phase. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Zombie / LV:
3 | ||
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Atk:
1300 / Def:
300 | ||
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When this card is Special
Summoned, you can equip 1 appropriate Equip Spell Card from
your Graveyard to this card. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Spellcaster / LV:
2 | ||
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Atk:
400 / Def:
300 | ||
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While this card is in
face-up Attack Position on the field, this card is not
destroyed as a result of battle. (Damage calculation is
applied normally.) A monster that battled with this card
cannot change its battle position, except with a card effect,
or attack while this card is in face-up Attack Position on the
field. | ||
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Effect Monster | |
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Attribute:
Earth | ||
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Type:
Beast / LV:
5 | ||
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Atk:
2000 / Def:
1800 | ||
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When this Defense Position
card is attacked and the ATK of the attacking monster is lower
than the DEF of this card, destroy the attacking monster at
the end of the Damage Step. | ||
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Effect Monster | |
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Attribute:
Dark | ||
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Type:
Zombie / LV:
4 | ||
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Atk:
1550 / Def:
1550 | ||
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Each time this card
inflicts Battle Damage to your opponent's Life Points, declare
1 card type (Monster, Spell, or Trap). Your opponent selects 1
card of that type from their Deck and sends it to the
Graveyard. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Spellcaster / LV:
2 | ||
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Atk:
1200 / Def:
0 | ||
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During your Standby Phase,
increase your Life Points by 400 points for each monster on
your side of the field. | ||
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Effect Monster | |
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Attribute:
Light | ||
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Type:
Thunder / LV:
5 | ||
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Atk:
2400 / Def:
1000 | ||
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When this card is Tribute
Summoned, destroy 1 monster on the field. | ||
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Spell | |
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Attribute:
Equip | ||
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Type:
/ LV:
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Atk:
/ Def: | ||
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You can only equip this
card to "Jinzo". As long as this card is equipped, the effects
of Trap Cards controlled by the equipped monster's controller
are not negated by the effect of the equipped monster. When
this card is removed from the field, the equipped monster is
destroyed. This card's activation and effect cannot be negated
by any other card. | ||
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Spell | |
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Attribute:
Normal | ||
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Type:
/ LV:
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Atk:
/ Def: | ||
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You can only activate this
card while there is a face-up "Blue-Eyes White Dragon" on your
side of the field. Destroy all monsters on your opponent's
side of the field. No "Blue-Eyes White Dragon" can attack
during the turn you activate this card. | ||
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Spell | |
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Attribute:
Normal | ||
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Type:
/ LV:
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Atk:
/ Def: | ||
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All face-up monsters on
the field are changed to Defense Position. | ||
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Spell | |
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Attribute:
Quick-Play | ||
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Type:
/ LV:
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Atk:
/ Def: | ||
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Select and activate 1 of
these effects: * Change the battle position of 1 face-up
monster on your opponent's side of the field. * Tribute 1
monster. Select 1 face-up monster on your opponent's side of
the field. Take control of the selected card until the end of
this turn. | ||
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